Puyo Puyo

if I'm being honest, the RPG mode of Chronicles (and BOX, to an extent) were very..."lacking" in a way. I'm sure this is just my tastes in video games talking here, but I feel that there could have been more to it, aside from the VERY unoriginal use of NPC in Chronicles' various towns of course. The locations could also use some work as they're very...basic, if you know what I mean.
The thing about Chronicle's RPG mode is that it is very by the numbers, especially when you compare it to RPG spin offs of other franchises like Mario (Paper Mario, Mario & Luigi), Mega Man again (Battle Network, Star Force) or even licensed games like South Park: The Stick of Truth, which all have something to them that gives them a very distinctive flavor, identity and appeal. By comparison Chronicle is very standard with it's location tropes, bland NPCs and very simple puzzles, that doesn't make it bad mind you, but apart from the Puyo based battle system there really isn't anything uberly noteworthy there, it's fine as a mode in the kind of package that Chronicle presents, but it is a step backwards from BOX's RPG mode.

Still. I'm happy they did something like this again and I'd love to see them expand on the concept, because as I said : just because it's very standard it doesn't mean that it's bad or not worth trying again.

Speaking of this, for the first time ever last night, I FINALLY watched a FULL story playthrough of Puyo Puyo Fever 2! I think the reason I never finished one before now was because Arle and Carbuncle were NOT the main characters. Stupid reason, I know. BTW, in case you wanted to know, what I watched last night was Amitie's HaraHara (Final chapter) story. Honestly, I feel like the humor of Puyo Puyo was kept quite consistent with SEGA's handling of the series.
Kinda funny that you said that, because thanks to me finally being able to play the english patched version, I'm experiencing the story of Fever 2 again for the first time in quite a long while and I still love it.

My favorite scene is still the one where Sig and Salde meet Akuma, it just has that really cool feeling of mystery, where it's clear that Akuma knows a lot more about Sig's origins and Strange Klug's mere existence then he wants to reveal to the two boys, while also making him play a pretty major part, since the charm that Akuma gives to Sig prevents Strange Klug from taking over his body in the next scene, which further adds to the questions regarding Akuma.

I also love how the chats that you can have in town build a sub plot around the Memory of Chu item and how everyone wants to optain it,

BTW, have you seen the recent 'Memories of Primp Town' translated post? It looks like the existence of Transformation magic in PP7 wasn't necessarily out of nowhere after all!
Actually, given the fact that Lemres mentions experimenting with items I think that he is reffering to certain items that you optain in the game, which allow you to play as a different character then whoever's story you are playing, like the Lantern of Star which let's you play as Ocean Prince.
 
The thing about Chronicle's RPG mode is that it is very by the numbers, especially when you compare it to RPG spin offs of other franchises like Mario (Paper Mario, Mario & Luigi), Mega Man again (Battle Network, Star Force) or even licensed games like South Park: The Stick of Truth, which all have something to them that gives them a very distinctive flavor, identity and appeal. By comparison Chronicle is very standard with it's location tropes, bland NPCs and very simple puzzles, that doesn't make it bad mind you, but apart from the Puyo based battle system there really isn't anything uberly noteworthy there, it's fine as a mode in the kind of package that Chronicle presents, but it is a step backwards from BOX's RPG mode.

Exactly. It feels that while Chronicles certainly deserves credit for even doing an RPG mode at all for the first time in 16 years, there's nothing that...TRULY sets it apart from other RPGs aside from the Puyo battles. Nothing to write home about, you know? Like you said, this certainly doesn't make it a bad mode, by any means, but I just can't help but feel like SEGA really could have done more with this mode and in the end... it sort of felt like...I don't know...a cash-grab...

Still. I'm happy they did something like this again and I'd love to see them expand on the concept, because as I said : just because it's very standard it doesn't mean that it's bad or not worth trying again.

Same here. IMO, if only this concept was started back in Yo~n, I can't help but feel like it would have been more and more improved from there.

Also, as a Puyo fan, I know I've brought this up at least twice now, but I love the fact that characters in the story, including (but not limited to) some who don't really have that much to do with a Puyo game's plot such as the cast of PP7 (Risukuma and Maguro) actually do a little bit more than just be there for Ringo to play off of outside of Arle, Amitie, and Carbuncle or even the fact that we see characters who most likely would NOT interact with each other...well, interact with each other, such as the cast of PP7 (Ringo included), interacting with more of the Madou-era cast rather than just Arle and Carbuncle, Yu and Rei (mostly Yu) trying to scare more than just the 'A' Trio, with......varying amounts of success, Ms. Accord giving advice to more than just her own students, Sig getting a bit of his characterization from Fever 2/15th Anniversary back, Rulue and Raffine's big sister-little sister like relationship being a bit more fleshed out, etc.

Kinda funny that you said that, because thanks to me finally being able to play the English patched version, I'm experiencing the story of Fever 2 again for the first time in quite a long while and I still love it.

Congrats, by the way!

My favorite scene is still the one where Sig and Prince Salde meet Akuma, it just has that really cool feeling of mystery, where it's clear that Akuma knows a lot more about Sig's origins and Strange Klug's mere existence then he wants to reveal to the two boys, while also making him play a pretty major part, since the charm that Akuma gives to Sig prevents Strange Klug from taking over his body in the next scene, which further adds to the questions regarding Akuma.

One of the things that I WISH stuck around as a plot point. No one even brings up Sig's mysterious anatomy anymore, the demon in Klug's book, and whatever the heck Popoi is truly supposed to be. This is part of why I feel like Compile might have done a better job with storytelling than SEGA honestly.

I also love how the chats that you can have in town build a sub plot around the Memory of Chu item and how everyone wants to obtain it.

Remind me, what was so special about the 'Memory of Chu' item, anyways? Heck, could you even use it in-game?

Actually, given the fact that Lemres mentions experimenting with items I think that he is referring to certain items that you obtain in the game, which allow you to play as a different character then whoever's story you are playing, like the Lantern of Star which let's you play as Ocean Prince.

Oh, OK. You know what? Now that you explain it like THAT, your explanation DOES make a bit more sense. Though, I can't help but feel that PP7's interpretation of Transformation was discovered by Lemres at some point down the line. Specifically, I say this because of Lemres and Klug's pre-battle cutscene in PP7's story mode. BTW, do the items in Fever 2's item system allow you to play as a whole different character for a battle or is it like a tag-team feature or what?
 
Congrats, by the way!
Thanks!

One of the things that I WISH stuck around as a plot point. No one even brings up Sig's mysterious anatomy anymore, the demon in Klug's book, and whatever the heck Popoi is truly supposed to be. This is part of why I feel like Compile might have done a better job with storytelling than SEGA honestly.
Hard to say, Compile never had the kind of shift that SEGA had with the Fever games/15th to 7, so whether or not they would have done it much better is up to debate.

With that said I'd really love to know what SEGA would have done with those plot points, if they didn't shift focus the way they did.

Remind me, what was so special about the 'Memory of Chu' item, anyways? Heck, could you even use it in-game?
You could use it:
CHU.PNG

Hence my comment about me being self indulgent.

Within the game's story the item is a gift that Oshare Bones recieved from his lost lover, though he felt like he didn't deserve it anymore and threw it away. It seems to be special due to it being very rare, since many characters like Tarutaru admit to not even being sure what it is about. Notably it is one of five items in the game that you get for progressing in the story and which you can use infinitely.


Oh, OK. You know what? Now that you explain it like THAT, your explanation DOES make a bit more sense. Though, I can't help but feel that PP7's interpretation of Transformation was discovered by Lemres at some point down the line. Specifically, I say this because of Lemres and Klug's pre-battle cutscene in PP7's story mode. BTW, do the items in Fever 2's item system allow you to play as a whole different character for a battle or is it like a tag-team feature or what?
You could always say that the transformation magic from 7 is derived from the one in Fever 2, it's a pure headcanon, but whatevs.

And you simply play as the character that the chosen item corresponds to and you can even have doubles matches. So Strange Klug can fight Strange Klug for the fate of the world....wait a minute...
 
Hard to say, Compile never had the kind of shift that SEGA had with the Fever games/15th to 7, so whether or not they would have done it much better is up to debate.

Uhh...If you don't mind me asking, what exactly do you mean by "shift"?

With that said I'd really love to know what SEGA would have done with those plot points, if they didn't shift focus the way they did.

Same here. ESPECIALLY when it comes to (Black) Popoi. Probably one of (if not, the MOST) WTF moment in Puyo Puyo as a whole. As a matter of fact, according to Schezoroark, Schezo even asks Popoi about his ability to turn into a MALLET for Ms. Accord to use. I'll admit, while it's unfortunate that he's not asking specifically about Black Popoi, the question still lingers......

..................HOW DOES SCHEZO EVEN KNOW ABOUT THAT???

You could use it:
index.php

Hence my comment about me being self indulgent.

Reeeaaal subtle, by the way. :)

Within the game's story the item is a gift that Oshare Bones received from his lost lover, though he felt like he didn't deserve it anymore and threw it away. It seems to be special due to it being very rare, since many characters like Tarutaru admit to not even being sure what it is about. Notably it is one of five items in the game that you get for progressing in the story and which you can use infinitely.

Oh, right. Oshare claimed that it belonged to him. So, a few questions:

Aside from being able to be used infinitely, can it be used to play as Oshare (In the same manner as Ocean Prince/Prince Salde and the Star Lantern), or can it be used by anyone in the game?

Also, is Tarutaru known to be VERY knowledgeable about various items in the Fever duology, or am I just making that up? Adding to this, does this mean even Akuma doesn't know about it?

And for my last question....what ar the 5 items that you mentioned can be used infinitely?

You could always say that the transformation magic from 7 is derived from the one in Fever 2, it's a pure headcanon, but whatevs.

Ah, well. SEGA probably won't EVER go into detail about it, so I would think headcanons about the subject are fair game.

And you simply play as the character that the chosen item corresponds to and you can even have doubles matches. So Strange Klug can fight Strange Klug for the fate of the world....wait a minute...

Oh, I see........wait, what? S.K. fighting S.K...? What?

Also...I'm in a Choppun mood. Been looking up info on him. Sooo......yeah. That's a thing.....Kind of want him to return for a SEGA game now. Honestly, I wish someone could just ask the SEGA staff of Puyo Puyo if they're ever going to bring characters like Choppun and Daichi back honestly. I mean, SEGA owns the rights to those characters, don't they?
 
puyokid said:
Uhh...If you don't mind me asking, what exactly do you mean by "shift"?
Yah know, the shift from Primp and the exploration of it's inhabitants and lore to the current direction, pretty much the thing we were discussing earlier.

puyokid said:
Reeeaaal subtle, by the way
Heh, there was no way in hell that I wasn't going to screencap that.

puyokid said:
Aside from being able to be used infinitely, can it be used to play as Oshare (In the same manner as Ocean Prince/Prince Salde and the Star Lantern), or can it be used by anyone in the game?
Also, is Tarutaru known to be VERY knowledgeable about various items in the Fever duology, or am I just making that up? Adding to this, does this mean even Akuma doesn't know about it?

And for my last question....what ar the 5 items that you mentioned can be used infinitely?
1) You can't use it to play as Oshare, that's a different item and all items can be used by Amitie, Raffine and Sig.

2) He is shown to be very eager to learn about items, as he is even seen visiting the library for information, whether or not he is an expert on the matter isn't quite clear, since he only get's a limited amount of scenes, then again I haven't seen all of theM yet and Akuma does seem to have some idea what it is about, one piece of dialogue does suggest that he is at least familiar with it.

3) The other items apart from Memory of Chu are The Shellfish of Remembrance, whic you geet for beating Raffine's WakuWaku Course, as well as the Latern of Star, the Lunar Rock and the Sun Bookmark, which you get for beating the three Harahara Courses, in fact, these are the three items that made Strange Klug's resurrection possible.

puyokid said:
Also...I'm in a Choppun mood. Been looking up info on him. Sooo......yeah. That's a thing.....Kind of want him to return for a SEGA game now. Honestly, I wish someone could just ask the SEGA staff of Puyo Puyo if they're ever going to bring characters like Choppun and Daichi back honestly. I mean, SEGA owns the rights to those characters, don't they?
They were able to release SUN on the japanese PSN Store with no problem and Choppun is in that game, so he is certainly fair game and I still say that the Gaiden Wars characters are as well, even if there is no official word on the matter.
 
Ya know...the shift from Primp and the exploration of its inhabitants and lore to the current direction, pretty much the thing we were discussing earlier.

Oh...oh, that! OK. Just wanted to clear it up, is all.

Heh, there was no way in hell that I wasn't going to screencap that.

Can't blame you. I probably would have done the same for Amitie x Sig. :)

1) You can't use it to play as Oshare, that's a different item and all items can be used by Amitie, Raffine and Sig.

Oh, OK.

2) He is shown to be very eager to learn about items, as he is even seen visiting the library for information, whether or not he is an expert on the matter isn't quite clear, since he only get's a limited amount of scenes, then again I haven't seen all of them yet and Akuma does seem to have some idea what it is about, one piece of dialogue does suggest that he is at least familiar with it.

I see. You know, it might explain how I noticed Tarutaru around Primp Library than anywhere else in-game...

BTW, speaking of Akuma, I finally got to see a cutscene with him featured in it last night. Specifically, I was watching the HaraHara courses for Amitie, Raffine, and Sig all in a row, and I have to say, Akuma's volume changes aren't as crazy as I expected them to be...

3) The other items apart from Memory of Chu are The Shellfish of Remembrance, which you get for beating Raffine's WakuWaku Course, as well as the Lantern of Star, the Lunar Rock and the Sun Bookmark, which you get for beating the three Harahara Courses, in fact, these are the three items that made Strange Klug's resurrection possible.

The irony of it all! Seriously, I can't help but feel like Lemres and Ms. Accord PLANNED this...

BTW, I have a couple of opinions on the Fever duology, so I hope you can hear me out:

The final battle cutscene for Sig and Prince Salde vs. Strange Klug...More unsettling than I expected...

Does Amitie seems more...personified in the Fever duology/15th compared to later games? I'm starting to notice something here...

Raffine seems.....LESS mean in future games after 15th, doesn't she? Maybe it's just me...

Also, I can truly see what you mean now when you said Sig has more personality in Fever 2/15th than later games. I mean, wow....

Really wishing now that Tarutaru was at least as recurring as, say, Rider in terms of being absent from the cast.

They were able to release SUN on the Japanese PSN Store with no problem and Choppun is in that game, so he is certainly fair game and I still say that the Gaiden Wars characters are as well, even if there is no official word on the matter.

Hmm...then I wonder what's going on...
 
puyokid said:
BTW, speaking of Akuma, I finally got to see a cutscene with him featured in it last night. Specifically, I was watching the HaraHara courses for Amitie, Raffine, and Sig all in a row, and I have to say, Akuma's volume changes aren't as crazy as I expected them to be...
Yeah, it always surprises me when people go on about how obnoxious they find Akuma's volume tics, I never had an issue with them.

puyokid said:
Does Amitie seems more...personified in the Fever duology/15th compared to later games? I'm starting to notice something here...
I did notice that myself, when playing her courses earlier today, I feel like many of her traits are far more emphasized here in comparison to later games, like her pluckyness or her ditzy tendencies, honestly her one cutscene with Arle in Fever 2 shows more of a dynamic between the two then any other game that came afterwards.

puyokid said:
Raffine seems.....LESS mean in future games after 15th, doesn't she? Maybe it's just me...
Fever 2 is certainly the cruelest that she has ever gotten, sure it's played for laughs, but her just taking her item and leaving Klug to his fate is objectively, a straight up evil thing to do, Sig at least had the excuse of not knowing what was going on.

I guess someone on the staff figured that she might become unlikable, if they didn't tone her down a notch.

puyokid said:
Also, I can truly see what you mean now when you said Sig has more personality in Fever 2/15th than later games. I mean, wow....
It's a pretty glaring contrast, ain't it?

puyokid said:
Really wishing now that Tarutaru was at least as recurring as, say, Rider in terms of being absent from the cast.
Same, I am rather fond of the big guy, would have been great if he was kept around.

puyokid said:
Hmm...then I wonder what's going on...
I guess SEGA isn't a fan of the crossdressing theme, at least that's the only reason I can think of, as to why he hasn't made a reappearence yet.
 
Yeah, it always surprises me when people go on about how obnoxious they find Akuma's volume tics, I never had an issue with them.

Well, to be honest...I wouldn't say that "obnoxious" isn't the word I was trying to describe his volume tic as, but more so I expected his volume tic to induce jump scares onto the player.

I did notice that myself, when playing her courses earlier today, I feel like many of her traits are far more emphasized here in comparison to later games, like her pluckiness or her ditzy tendencies, honestly her one cutscene with Arle in Fever 2 shows more of a dynamic between the two then any other game that came afterwards.

Exactly. Amitie's personality traits actually seem more...I want to say "apparent" in the Fever duology when you compare her to games that take place after 15th Anniversary. I mean, look at PP7. Maybe it's just me, but did her ditziness get played up to the same extent as Sig's love for bugs in that game and all games after that? Also, like you said, Amitie seems to have more of a dynamic with Arle than even 15th Anniversary (which can be considered a part of the Fever duology).

Honestly, I'm starting to see what you meant when you said Amitie and the rest of the Fever-era cast being removed from the series almost seems inconsequential, and trust me, I really wouldn't want that to be the case.

Fever 2 is certainly the cruelest that she has ever gotten, sure it's played for laughs, but her just taking her item and leaving Klug to his fate is objectively, a straight up evil thing to do, Sig at least had the excuse of not knowing what was going on.

Dear heavens, I actually saw that cutscene. I knew Raffine could be cruel, and that's not even gong into her mutual dislike for Klug, but that was just TOO much. Even for her. At least we've seen that when push comes to shove, Rulue, in spite of her usual dislike for Schezo, is willing to rescue him if he were to ever get into any life-threatening danger as seen in Madou Monogatari: The Final Test.

I guess someone on the staff figured that she might become unlikable, if they didn't tone her down a notch.

Honestly, I think it was for the best as well. I can only deal with such an exaggerated personality trait for so long before I get sick of it. Truthfully, I think I'd rather have Raffine be Rulue-lite than the jerk-ass she was in Fever 2.

It's a pretty glaring contrast, ain't it?

Oooohhh, yeah...I mean, I wouldn't be Prince Salde's total obliviousness as to what's going on was, more likely not, played for laughs, but that was...a bit much....

Same, I am rather fond of the big guy, would have been great if he was kept around.

Yeah. To go into more detail, if Tarutaru wasn't going to be kept around for EVERY game after Fever 2, I would have liked for him to at least get the treatment that characters such as Rider, Ms. Accord and Popoi have gotten in recent years, where they're playable in a game, cut for the next, and return for the game after. Rinse and repeat.

I guess SEGA isn't a fan of the cross-dressing theme, at least that's the only reason I can think of, as to why he hasn't made a reappearance yet.

Well.....For one thing, they could give him modesty shorts rather than a skirt and pass it off as being one of those hyper fanboys of Arle. Heaven knows the girl already more than enough male admirers. I doubt one more would hurt.

Or even better, have him cosplay as more characters than just Arle. Heck, this is one trait I wouldn't mind SEGA trying to exaggerate in the event that Choppun returns. Maybe make it that he cosplays as so many characters so often, that not only do the other characters who want to know what his true self looks like not know what he looks like, but even HE doesn't remember what he looks like at this point.
 
puyokid said:
Exactly. Amitie's personality traits actually seem more...I want to say "apparent" in the Fever duology when you compare her to games that take place after 15th Anniversary. I mean, look at PP7. Maybe it's just me, but did her ditziness get played up to the same extent as Sig's love for bugs in that game and all games after that? Also, like you said, Amitie seems to have more of a dynamic with Arle than even 15th Anniversary (which can be considered a part of the Fever duology).
One think I noticed is that Amitie is somewhat more passiv in the newer games, Fever 2 had tons of little misshaps where Amitie accidentally ends up making her fool of herself (Frankensteins encounter) or ends up unintentionally causing some minor harm to others, like when she roasts Howhow Bird or whacks Arle over the head, thinking that it would (somehow) bring her back to the Madou world, in the later games her ditzy tendencies are pretty much limited to her being a bit simple and not understanding some things and not much else.

puyokid said:
Honestly, I think it was for the best as well. I can only deal with such an exaggerated personality trait for so long before I get sick of it. Truthfully, I think I'd rather have Raffine be Rulue-lite than the jerk-ass she was in Fever 2.
I can say the same thing for Arle, I miss some of her more savage moments, but at the same time I never liked the kind of scenes where she went out of her way to outright humiliate her opponents, especially whenever Schezo is involved, like seriously, she goes back to PSX/Saturn Tsu jerkassery in SUN, exclusively for her encounters against him. Those kind of moments are a big reason why Arle/Schezo never did anything for me.

puyokid said:
Or even better, have him cosplay as more characters than just Arle. Heck, this is one trait I wouldn't mind SEGA trying to exaggerate in the event that Choppun returns. Maybe make it that he cosplays as so many characters so often, that not only do the other characters who want to know what his true self looks like not know what he looks like, but even HE doesn't remember what he looks like at this point.
I actually dig that idea, We can't even be sure whether or not the crossdressing is an issue for SEGA, I'm merely guessing, but frankly, SEGA has let far more questionable content get by in the past and not just in Puyo either.
 
One think I noticed is that Amitie is somewhat more passive in the newer games, Fever 2 had tons of little mishaps where Amitie accidentally ends up making her fool of herself (Frankensteins encounter) or ends up unintentionally causing some minor harm to others, like when she roasts Hohow Bird or whacks Arle over the head, thinking that it would (somehow) bring her back to the Madou world, in the later games her ditzy tendencies are pretty much limited to her being a bit simple and not understanding some things and not much else.

Yeah, that about sums up the contrast in Amitie's personality between the Fever duology and post-Fever 2 games. I kind of miss Amitie's ditziness having more "depth" like that, you know?

I can say the same thing for Arle, I miss some of her more savage moments, but at the same time I never liked the kind of scenes where she went out of her way to outright humiliate her opponents, especially whenever Schezo is involved, like seriously, she goes back to PSX/Saturn Tsu jerkassery in SUN, exclusively for her encounters against him. Those kind of moments are a big reason why Arle/Schezo never did anything for me.

That's exactly what I'm talking about. I've always noticed that while Arle was a sweet girl (for the most part), she certainly had some.....obnoxious moments in Compile's Puyo games, ESPECIALLY where Schezo is involved. Her rude behavior was more than uncalled for in SUN where Schezo didn't do anything to warrant it, unlike in Yo~n, where he essentially attempted a break-in in through the back door of Chico's grandmother's house in an attempt to steal some of her power-amplifying crystals. Heck, she didn't even act that way towards Rulue in SUN, and she sort of deserves that kind of rudeness a bit more than him.

As I've said in an earlier post, if nothing else, I'd want SEGA to give Arle her 'Minna' characterization. At least in Minna, she was snarky without having to be a total jerk-ass to almost everyone. BTW, I should mention this now. When I said I support Arle x Schezo...I mostly meant SEGA-era Arle x Schezo moreso than Compile-era Arle and Schezo.

I actually dig that idea, We can't even be sure whether or not the crossdressing is an issue for SEGA, I'm merely guessing, but frankly, SEGA has let far more questionable content get by in the past and not just in Puyo either.

Personally, I feel that if SEGA doesn't take it to NSFW levels (which I doubt they'd do anyway), then I feel that Choppun could return in that fashion. I mean, look at some of games like SMT, or its spin-off Persona, among MANY other examples. Again, if SEGA DOESN'T take it to NSFW levels, I'd think Choppun would be good to go.
 
Yeah, that about sums up the contrast in Amitie's personality between the Fever duology and post-Fever 2 games. I kind of miss Amitie's ditziness having more "depth" like that, you know?
I know what you mean and I feel the same way.

Personally, I feel that if SEGA doesn't take it to NSFW levels (which I doubt they'd do anyway), then I feel that Choppun could return in that fashion. I mean, look at some of games like SMT, or its spin-off Persona, among MANY other examples. Again, if SEGA DOESN'T take it to NSFW levels, I'd think Choppun would be good to go.
I don't think we need to worry about NSFW levels either, I can't even think of anything that would compel them to even consider that route.


On a site note, as much as I have complained about the flanderization of Sig's character I will concede that he is very hard to write well. I write fanfiction i private as a hobby and despite him being my favorite I always feel like I could have gone more into one direction, as opposed to the other. It has actually gotten to the point where I have a list of ''rules'' that I use to help me on how to erite him well, there are a surprising amount of things to keep in mind.
 
I don't think we need to worry about NSFW levels either, I can't even think of anything that would compel them to even consider that route.

Yeah, you're right. I'd PROBABLY expect that from Compile, but not SEGA.

On a site note, as much as I have complained about the flanderization of Sig's character I will concede that he is very hard to write well. I write fanfiction i private as a hobby and despite him being my favorite I always feel like I could have gone more into one direction, as opposed to the other. It has actually gotten to the point where I have a list of ''rules'' that I use to help me on how to write him well, there are a surprising amount of things to keep in mind.

Yeah, I read your fanfics on FanFiction.net. They're pretty good IMO. I even loved that your second story had Sig interact with Doppelganger Arle of all people! If I'm being honest, I feel like Doppel's interaction with him seem relaistic for what I'd expect from her if interacted with really ANYONE from the Fever-era or PP7. Heck, even the extended Compile cast outside of Arle, Carbuncle, and Satan.

Still, is it really that hard to Sig? I never noticced it...

Also, wanted to post this here:
tumblr_oo0t1wTLoV1ujt8jso1_1280.png
tumblr_oo0t1wTLoV1ujt8jso2_1280.png


I found it here: http://therubberfruit.tumblr.com/post/159299048542/nebulamacula-inside-cover-pages-of-the-puyo

Basically, these are the inside cover pages of the Puyo Puyo!! 25th Anniversary Book.
 
puyokid said:
Yeah, I read your fanfics on FanFiction.net. They're pretty good IMO. I even loved that your second story had Sig interact with Doppelganger Arle of all people! If I'm being honest, I feel like Doppel's interaction with him seem relaistic for what I'd expect from her if interacted with really ANYONE from the Fever-era or PP7. Heck, even the extended Compile cast outside of Arle, Carbuncle, and Satan.

Oh wow, you have seen those? How bout' that. (and thanks!)

I actually have a lot more stuff written beyond those two, I just haven't made much of it public, it was actually due to a friend that I uploaded those two.

And yeah, I have an fascination with the idea of Sig and Doppel meeting, it actually started with a joke from another buddy, that ended up becoming something else entirely, at any rate it is a concept that you can have a lot of fun with.

puyokid said:
Still, is it really that hard to Sig? I never noticced it...
The biggest obstacle is to keep his tics visible to keep him authentic, sounds easy on paper, but it does take a lot of consideration to try and make his spaceyness and taciturn attitude visible, even when You don't have him in front of your eyes.

puyokid said:
Basically, these are the inside cover pages of the Puyo Puyo!! 25th Anniversary Book.
Ah, that's what they are, I saw them on Twitter before, albeit only in passing.
 
Oh wow, you have seen those? How bout' that. (and thanks!)

Hey, don't mention it! They're really good!

I actually have a lot more stuff written beyond those two, I just haven't made much of it public, it was actually due to a friend that I uploaded those two.

Speaking of which, I have two questions I'd like to ask you.

1) I certainly don't mind you supporting Arle x Sig, not in the slightest, but are all your stories that you HAVEN'T uploaded to FF.net focused on that pairing? Again, I'm not trying to discredit you for supporting the pairing. I only ask because I'm curious, is all.

2) I don't suppose you'll ever post them to FF.net, will you? I'd actually like to read them...

And yeah, I have an fascination with the idea of Sig and Doppel meeting, it actually started with a joke from another buddy, that ended up becoming something else entirely, at any rate it is a concept that you can have a lot of fun with.

Honestly, I REALLY enjoyed the story! Aside from the romantic implications (IMO, I can't see see Doppel straight-up falling for Sig as much as I can simply see her wanting him and the rest of the Fever-era cast that Arle has met as friends), it really felt believable to me. I could almost see it happening in an official game honestly.

The biggest obstacle is to keep his tics visible to keep him authentic, sounds easy on paper, but it does take a lot of consideration to try and make his spaciness and taciturn attitude visible, even when You don't have him in front of your eyes.

Huh, you learn something new everyday, hmm? BTW, what exactly do you mean by..."taciturn"? Just wondering.

Ah, that's what they are, I saw them on Twitter before, albeit only in passing.

Yeah, I noticed the pictures also contain Succubus AND Lamia, characters who we discussed sometime ago about their altered appearances in Puyo Puyo!! Quest, and how their appearances were possibly retooled to fit SEGA's practices for the future of Puyo Puyo. That being said, I think I'd like Succubus to go back to her Dominatrix appearance. Maybe it's just me, but...it fit her better.
 
puyokid said:
Speaking of which, I have two questions I'd like to ask you.

1) I certainly don't mind you supporting Arle x Sig, not in the slightest, but are all your stories that you HAVEN'T uploaded to FF.net focused on that pairing? Again, I'm not trying to discredit you for supporting the pairing. I only ask because I'm curious, is all.

2) I don't suppose you'll ever post them to FF.net, will you? I'd actually like to read them...
1) I won't deny that Arle x Sig makes up a sizeable anount of my writing, but I have written other stuff as well, both other pairings and non-shipping stuff.

2) I have actually been thinking about that, the thing is that I'd still like to do some more drafts for any of the other ones, until I think it's good to post and I have had a bit of a writers block for a while, though I am trying to come up with workable ideas and I could post that whenever it's done.

Truth to be told my one major issue is a bit of a lack of confidence in my writing, even on my blog I have continued to never even make any reference to my written stuff. I am trying to get better with that, after all if my two published fics haven't attracted any infamy, then it's a save bet that they are not that bad.

puyokid said:
Honestly, I REALLY enjoyed the story! Aside from the romantic implications (IMO, I can't see see Doppel straight-up falling for Sig as much as I can simply see her wanting him and the rest of the Fever-era cast that Arle has met as friends), it really felt believable to me. I could almost see it happening in an official game honestly.
Glad you enjoyed it!

I won't lie, I admitingly really like Sig/Doppel as a crack alternative to Sig/Arle, but it is still crack, so I get what you mean, I did try to downplay anything beyond a desire to take Arle's place as Sig's friend, which is something I totally can see her trying to do, the games never go into whether or not she desires the exact same live as Arle, relationships and all, but it would be the logical conclusion to her wanting to replace Arle.

Also, the ''Puyobuncle'' from the fic is from here. I figured it would be fun to include that, even if there was little chance that anyone was going to understand it.

puyokid said:
BTW, what exactly do you mean by..."taciturn"? Just wondering.
By that I mainly mean how he tends to be more quiet here and there and how he tends to speak in short and to the point sentences.

puyokid said:
That being said, I think I'd like Succubus to go back to her Dominatrix appearance. Maybe it's just me, but...it fit her better.
I do think it fits better as well, especially in context of what a Succubus is actually meant to be.
 
Truth to be told my one major issue is a bit of a lack of confidence in my writing, even on my blog I have continued to never even make any reference to my written stuff. I am trying to get better with that, after all if my two published fics haven't attracted any infamy, then it's a save bet that they are not that bad.

Yeah, I haven't seen any negative reviews for your stories so far, so you know...

I won't lie, I admittedly really like Sig/Doppel as a crack alternative to Sig/Arle, but it is still crack, so I get what you mean, I did try to downplay anything beyond a desire to take Arle's place as Sig's friend, which is something I totally can see her trying to do, the games never go into whether or not she desires the exact same live as Arle, relationships and all, but it would be the logical conclusion to her wanting to replace Arle.

Oh, OK. I just wanted to say that we probably shouldn't forget that even in Yo~n, I don't think there's ever been a "clear-cut" explanation for Doppel's end goal of replacing Arle from existence. At least, as far as I know, there hasn't.

Also, the ''Puyobuncle'' from the fic is from here. I figured it would be fun to include that, even if there was little chance that anyone was going to understand it.

Oh, yeah! I remember seeing this on your Tumblr last year. It was pretty funny! You know what? I actually kind of WANT SEGA to make "Puyobuncle" a thing now whenever Doppel reappears in a Puyo game outside of Quest.

Honestly, I REALLY wish I knew what Arle, Doppelganger Arle, and Schezo were saying. Please remember that I can't necessarily READ or UNDERSTAND Japanese, so I'm just going by context here, but the best I could infer from it was that Doppel brags to Arle that now SHE has a Carbuncle companion of her very own, so "HA-HA!", Arle's in pure disbelief that Doppel would go so far, and Schezo looks...frustrated(?) over the fact that there are now 2 Arles he has to steal power from.

By that I mainly mean how he tends to be more quiet here and there and how he tends to speak in short and to the point sentences.

Oh, I see. Thanks for the defintion!

I do think it fits better as well, especially in context of what a Succubus is actually meant to be.

Exactly. I mean, I GUESS I can take the "Morrigan Aensland-inspired" look if SEGA's sticking with that. Who knows, maybe it'll grow on me after a while? Still, that being said, I'd like if Succubus would actually appear in a Puyo game outside of Quest...
 
puyokid said:
Yeah, I haven't seen any negative reviews for your stories so far, so you know...
Yeah...as of now I'm just trying to think of something workable, I've had some ideas here and there, but non ever went anywhere and I do want to try and have a bit of an actual plot for substance, even in something as simple as fluff, like even with my Arle/Sig OTP I won't write unless I have a workable premise, to serve as a decent enough framing device for all the mushy, gushy stuff.

=puyokidOh, OK. I just wanted to say that we probably shouldn't forget that even in Yo~n, I don't think there's ever been a "clear-cut" explanation for Doppel's end goal of replacing Arle from existence. At least, as far as I know, there hasn't.
Pretty much, that's something I'd really like to be explored in Doppel's next appearence, whenever that is.


puyokid said:
Exactly. I mean, I GUESS I can take the "Morrigan Aensland-inspired" look if SEGA's sticking with that. Who knows, maybe it'll grow on me after a while? Still, that being said, I'd like if Succubus would actually appear in a Puyo game outside of Quest...
Interesting, I get Morrigan from the new design as well. All things considered I'm fine with the current design, but I would have prefered a clean transition of the old one into the current artstyle.
 
Yeah...as of now I'm just trying to think of something workable, I've had some ideas here and there, but none ever went anywhere and I do want to try and have a bit of an actual plot for substance, even in something as simple as fluff, like even with my Arle/Sig OTP I won't write unless I have a workable premise, to serve as a decent enough framing device for all the mushy, gushy stuff.

Oh, well that makes sense. I mean, do what you think feels comfortable, you know?

Pretty much, that's something I'd really like to be explored in Doppel's next appearance, whenever that is.

Hopefully, sometime soon. Honestly, I've REALLY wanted to see how Doppelganger Arle would interact with the extended Madou-era cast (outside of Arle, Satan, and Carbuncle), the Fever-era cast, and the cast of PP7. Hopefully, it happens at SOME point during this lifetime.

Interesting, I get Morrigan from the new design as well. All things considered I'm fine with the current design, but I would have preferred a clean transition of the old one into the current artstyle.

Yeah, that's what I would have preferred as well. At least with that, there wouldn't be too many arguments over whether or not Quest Succubus and Compile Succubus are the same person. Honestly, if the 25th Anniversary book and recent media are anything to go by these days, it's pretty safe to say that they ARE the same person.

BTW, I have a question for you: What do you think Ringo wants to be in PP7? When Amitie asks her in PP7, Ringo claims that it's a a secret because she's a bit embarrassed to say what it is.

Honestly, I think it's to be a pop-star singer. Her occasional bouts of singing out of nowhere, combined with her VERY curiously star-themed outfit in her Chibi and Deka forms...
 
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puyokid said:
Oh, well that makes sense. I mean, do what you think feels comfortable, you know?
Indeed. Just out of curiosity, do you write fics as well or have you at least ever considered it?

puyokid said:
Hopefully, sometime soon. Honestly, I've REALLY wanted to see how Doppelganger Arle would interact with the extended Madou-era cast (outside of Arle, Satan, and Carbuncle), the Fever-era cast, and the cast of PP7. Hopefully, it happens at SOME point during this lifetime.
Yeah, seeing how she would interact with characters beyond Arle cwould be a great way to finally explore her character more, her flavor text in Quest does somewhat try to delve into that, even implying that she is actually quite amiable towards those she trusts, but just a few lines can only establish so much, especially without a story around it.

puyokid said:
BTW, I have a question for you: What do you think Ringo wants to be in PP7? When Amitie asks her in PP7, Ringo claims that it's a a secret because she's a bit embarrassed to say what it is.

Honestly, I think it's to be a pop-star singer. Her occasional bouts of singing out of nowhere, combined with her VERY curiously star-themed outfit in her Chibi and Deka forms...
Maybe I'm just remembering something wrong, but I could swear that the pop-star thing has been confirmed at some point, could just be me imaginning things, but I can't think of anything else that would fit, for the same reasons you brought up.
 
Excuse me for interrupting the titillating conversation, gentlemen, but I figured this was the best place to post these.
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Forgive me for the horrible typesetting, for I am no typesetter at all.
So far nothing interesting really going on so far, just Arle and Schezo routing some Puyo.
 
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