You have to keep in mind that I live in Austria, so we have almost no American channels, the only one I can think of that we have as well is Comedy Central.
So in my case the show would air on the Anime block of a channel called RTL2, I used to watch that block a lot back in the day and it's still around, so I'm certain a Puyo anime would air there.
Yeah, please forgive me for jumping the gun on assuming where you live in the world. That was all my bad. Still, I'm glad to see you at least think a Puyo anime is likely, compared to what you said about a Western-made Puyo comic.
On a different note, I know I brought up Mega Man a lot for comparisons recently, but playing the first Legends game again really made me realize how much I'd love to see a Puyo action adventure in it's vein.
Everything in the game happens in the Town of Kattelox Island and the surrounding areas, which can easily be done with Primp as well. Just think of it as you playing as Arle, wandering through Primp, meeting the familiar cast for main and side quests and exploring the areas around it, like the cemetery area from Fever 1 or the desert area from Fever 2.
The biggest thing that planted this idea in my head are the ruins that you can find all across the island, because while you could call them Zelda-like there are actually a lot more like mazes with narrow corridors and while there are puzzles, exploration and learning the layouts is the name of the game, which gives me heavy Madou Monogatari vibes. since they handled their dungeon crawling very much the same way.
That was my main sticking point, I feel like a MML-esque Puyo game could come very close to bringing back Madou Monogatari with the Puyoverse cast, while also modernizing it and adding elements the the original games were lacking, for instance MM2 and 3 had Arle travel between dungeons, though never get to play any of that, in a "Puyo Puyo Legends" on the other hand it would be a big part of the game.
I don't mind the Mega Man comparisons. Just so you know.
Oh, wow! It's funny you should mention that. Honestly, I've felt that EVERY Puyo game starting with Yo~n should have started doing what Chronicles (and to an extent, MM Legends as you described) did.
Exploration for the majority of the game, and ACTUAL Puyo battles for when you meet a character who is playable (Skeleton-T, Kikimora, Schezo, Draco, Rulue, Chico, Dragon, etc.). Also, Satan's Puyo circus could have easily served as Yo~n's "hub world" and from there, Arle could continuously unlock warp circles that would take her to different parts of the Madou world, with EVERY area (Volcano Fields, Water Paradise, Floating Library, Old Valley, etc.) having a hub world..
Same goes for Fever 1 AND Fever 2, in which case Primp Magic School could serve as the "hub world" for Amitie, Raffine, and Sig. As such, the cemetery, forest, Primp Shopping Center, etc. would have individual hubs of their own.
This also would go for PP7, in which case, Suzuran High would be the main hub, and there could be individual hubs for the various sections of planet Earth that Ringo and her companions travel to.
Yeah never mind, wasn't that great of an idea.
Oh, MAN! Look, I am SOOO sorry! I meant to say I LOVE your idea! I was totally tired as hell yesterday, so I THOUGHT I clicked "Like" on your post. I hope you can forgive me! Trust me, it is NOT a bad idea by ANY means! Hell, I'd give ANYTHING for Puyo Puyo to go this route for future games, rather than leave it exclusive to BOX and Chronicles! I'll be honest, going from battle to battle like 98% of the series usually does, gets repetitive as I don't know what.