Yeah. I mean, especially with how Arle and Ringo were done away with before the climax, it's like they were dodging any chance to involve other characters into Sig's dilemma.
Yeah, that REALLY irked me quite a bit as well. Raffine and Klug I SUPPOSE I understand, but they really just wrote out Arle, Ringo, and Carbuncle from the story's climax just like that? Seriously, that just felt so..."unnatural", for lack of a better word.
It's especially lame because the process of Sig having to be brought back to normal before his old self is consumed by his demon nature would have been far stronger if it involved more of his friends then just Amitie (and Lemres standing on the sidelines).
Exactly. I get the weird feeling some might find that "cliche", but I'd rather have YOUR take than what the book gave us. I mean, as I've said before, I ship Amitie x Sig, but we ALL know that Sig's closest friend IS Amitie, so this feels somewhat..."typical" as a resolution to bring Sig back to his senses. I would have liked seeing something like Raffine and Klug maybe admit that despite his kooky traits, they still enjoy his company.
I'm basing my assumption off this interview:
http://puyonexus.com/forum/viewtopic.php?f=12&t=3203
Looking back it's not as concrete as I remembered it to be, but it does suggest that the budget could be the problem, especially since SEGA Puyo games clearly do't have terribly big ones to begin with.
Oh, THAT interview. Still, you'd think SEGA/Sonic Team have more than enough cash to go all-out for a Puyo game. I mean, it's a high-profile series in Japan.
Speaking of which, didn't that interview explain the reason why SEGA hasn't made a Puyo Puyo anime yet? I could be WAY off and be thinking of a totally different interview, but I don't know...
Yeah SUN was the only one beforehand to have Lagnus, I guess that could have really been the reason why he was so absent for many games beforehand, he did regularly appear starting with the Saturn Madou game, but by that point Compile were already on their last years with the franchise, him being in Minna, getting three alts so far in Quest and him showing up for Chronicle do give me hope that SEGA likes him enough to keep him around more often now though, he is one of my favorite characters, so I'd certainly appreciate it.
Honestly, Lagnus is in my top 15 of favorite Puyo characters. That being said, I also feel that SEGA is certainly treating him right as well (PP7 notwithstanding, obviously). Still, I think Compile also wanted to do more with him as well, but as you pointed out, Compile was already on its last legs with Puyo Puyo as it was. Hopefully, starting with Chronicles, SEGA keeps him around for years to come in future console games.
Not only that, but the GBC version also starts with a match against Doppel. Arle as Pierrot at the circus, that's another thing that's not in the console version at all, but would have been neat to have.
Definitely. Was Pierrot even playable in the console version of Yo~n? TONS of artwork made it seem like Pierrot and Doppel. Arle were possibly going to "share their playability" or something.
Heh, I don't blame you one bit, because I'm stupidly happy about this myself, even more then I was with ''Cool Schezo'' who was pretty much just Schezo back in his white robes from most of the pre-15th games.
You know what else I'd LOVE to see appear in a SEGA-era game from the Compile-era aside from the Yo~n versions of Arle, Rulue, Schezo, Satan, and Draco? Madou ARS Rulue. I mentioned that incarnation of her in an earlier post, but I've always found that version of Rulue as her prettiest. Maybe it's the innocent-looking big green eyes. I mean, just look: