The thing about Chronicle's RPG mode is that it is very by the numbers, especially when you compare it to RPG spin offs of other franchises like Mario (Paper Mario, Mario & Luigi), Mega Manif I'm being honest, the RPG mode of Chronicles (and BOX, to an extent) were very..."lacking" in a way. I'm sure this is just my tastes in video games talking here, but I feel that there could have been more to it, aside from the VERY unoriginal use of NPC in Chronicles' various towns of course. The locations could also use some work as they're very...basic, if you know what I mean.
Still. I'm happy they did something like this again and I'd love to see them expand on the concept, because as I said : just because it's very standard it doesn't mean that it's bad or not worth trying again.
Kinda funny that you said that, because thanks to me finally being able to play the english patched version, I'm experiencing the story of Fever 2 again for the first time in quite a long while and I still love it.Speaking of this, for the first time ever last night, I FINALLY watched a FULL story playthrough of Puyo Puyo Fever 2! I think the reason I never finished one before now was because Arle and Carbuncle were NOT the main characters. Stupid reason, I know. BTW, in case you wanted to know, what I watched last night was Amitie's HaraHara (Final chapter) story. Honestly, I feel like the humor of Puyo Puyo was kept quite consistent with SEGA's handling of the series.
My favorite scene is still the one where Sig and Salde meet Akuma, it just has that really cool feeling of mystery, where it's clear that Akuma knows a lot more about Sig's origins and Strange Klug's mere existence then he wants to reveal to the two boys, while also making him play a pretty major part, since the charm that Akuma gives to Sig prevents Strange Klug from taking over his body in the next scene, which further adds to the questions regarding Akuma.
I also love how the chats that you can have in town build a sub plot around the Memory of Chu item and how everyone wants to optain it,
Actually, given the fact that Lemres mentions experimenting with items I think that he is reffering to certain items that you optain in the game, which allow you to play as a different character then whoever's story you are playing, like the Lantern of Star which let's you play as Ocean Prince.BTW, have you seen the recent 'Memories of Primp Town' translated post? It looks like the existence of Transformation magic in PP7 wasn't necessarily out of nowhere after all!