Wario Land 3 romhack with LUA flavour

Today I just understood how to use the registerexec/write vba functions. If I had understood them before I would have not wasted half my time creating ridiculously complex code for something I could have written in two lines ... This is going to speed up programming tremendously, combined with ghidra and bgb's debugger (I learnt how to use them recently).
 
Today I just understood how to use the registerexec/write vba functions. If I had understood them before I would have not wasted half my time creating ridiculously complex code for something I could have written in two lines ... This is going to speed up programming tremendously, combined with ghidra and bgb's debugger (I learnt how to use them recently).

That's pretty cool! Can't wait to see what kind of stuff you come up with now, this hack has already been super impressive as is.
 


Ghidra came in handy. Enemy isn't completely finished, I need to give it different behaviours with other enemies and fix some stuff.

Since it's a jungle and I make questionable decisions in life, next thing I'm doing is doll boy but with guns and flamethrower. :wariobomb:
 
Damn every video makes this project look more and more impressive. i definitely hope you finish it, it'll be an absolute masterpiece of a Wario Land 3 hack if you do!
 
Yeah, this is all very impressive. Love the Paragoom strippers! :STongue2:
Like I commented on your video, if you ever need a sprite artist, I do commissions. S^^
 
Hey guys, it's me Blanchon ! Main account was lost so I had to create another one. These past 2 years I worked on an unrelated project and couldn't do anything else than that, hence why the silence and absence of progress on my hack. But now I'm back once again for more WL3 hacking, writing a lua "editor" all day. This isn't ment to replace the original WL3 editor, more to learn more things about this game and give myself some tools to ease my life later. Currently reimplementing my old custom warp system (underlying code rewritten in assembly for convenience - first and last time i do this, **** it is hard), when I'm done I'll create an overworld editor and start designing it , also I'll port my janky code from previous script to this one and clean it. I made too much complicated and unpractical garbage systems in the beginning, having zero knowledge of the game's inner works (and having very bad programming practices too - still bad today !). If I want to finish this hack one day, i'd better start on a better base.

Some progress with the lua editor :
Next one should come soon in july I think, after some more backroom rage sessions.
 
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