“Somebody! Give me some tissues! It’s not that I need to go to the bathroom or anything, but a lump of snow just fell from the ceiling, and I’ve become a big snowman! Now my nose is running like crazy! What’ll Nintendo do if their BIG STAR gets a cold?!”
—Wario
https://drive.google.com/drive/folders/1YdgJxUrCDVbu7rj_Zl5amGlOR3B6JtGh
Thank You to Shawnster#1 for supplying me with the initial .sf2. Also, if anyone knows whether the leak contained the MIDI sequences for WarioWare, inc. please forward me to the lot. I've got a few of them, courtesy of...
based off this
https://vignette.wikia.nocookie.net/nintendo/images/0/0e/Wario_Pose.jpg/revision/latest/scale-to-width-down/340?cb=20160424172610&path-prefix=en
During mine and MarioSpore's excursions creating the soundtrack for Wario Land 4 II, many discoveries had to be made during our quest to get all songs to import properly and not sound awful. Specifically, pitch bend and modulation had given us the highest amount of trouble.
Okay, so as you may...
A long time ago, I made an edit of the background sprite(s?) for Stardust Speedway (Past), planning to use it as the thumbnail for this mix. Of course, it's way too large to fit all of it into one SC thumbnail, so uhhh I had to crop it to just the parts with Wario's "EeEeHeH" sprite (and the...
stupidface once told me that I was incredibly fast, back when I made him that Gumshoe waarangement. And really I guess I sort of am, because this was theeee I wanna say 6th or 7th MIDI I made within 24 hours, but I think the number is actually much higher than that, probably around 12-14. I just...
I had the final camera position saved on-drive already, but as I was looking at it I was like "I want the rest of the skyline, the composition's off around that building, feels too empty as-is" pretty much, so I got a second print-screen for from before the camera starts moving. Then I put the...
Personally, here are my top three candidates for each passage (NOTE: this is basically assuming that you also hacked the game to the point of giving it a whole new engine; also, this is a bit of an in-joke about the fact that so very, very much of Wario Land 4 II's soundtrack is already going to...
It pleases me to no end that I was able to capture the vibe for this song as well as I did, especially considering the bass organ flares I wrote for it were completely unprecedented. I initially wasn't sure what I was going to use for the lead, but thankfully Koko suggested a flute, and although...
Being an excellent game in general (despite the fact that it is clearly far too easy even on Super Hard mode) and having ball-bustingly phenomenal art/sound design aside, Wario Land 4, in my opinion, seriously deserves more recognition for turning its franchise's signature weirdness into the...
So... I'll just say it.
The mechanics of WL4 are amazing. Just like in DKCR, you feel the character's weight. Visual touches help lots here.
But... I dislike the level design. It's confusing. Sometimes I'm randomly guessing what to do. Some enemies are placed pretty obnoxiously.
Am I alone here?
Hey, all. I'm currently working on a fangame using a modified version of Game Maker's Hello Engine, complete with a graphical overhaul, starring an adventurous boo as the main character. I intend to make it a pretty ambitious project, or at least, to the best of my abilities. Each level will be...
"Hey, when did it get so foggy outside??? I can't even see the ground anymore! ...Spooky!
I guess it's good I got into this Clock Tower when I did. ....This IS a clock tower, though, isn't it?"
An Act 2 done in the vein of Sandopolis Zone Act 2.
For the most part, not too different, but the...