About multiple treasures in each level:
I'm not a big fan of the idea. Treasures are losing their flavour the more there are.
If you want something to collect to pass a level, then Moon Stones have the same purpose.)
So you're saying, having some collectables be not treasures, but something like Odyssey's Power Moons?
Pretty much so, yes. Even in Wario's games are treasures mostly optional:
- In WL1 and WL2 they have no influence of the story and have no function other than being trophies (and effecting the type of ending you'll get).
You don't have to collect any of them, but it feels wrong to leave them behind if you find them, be it by seeing the treasure gate/key (WL1) or being reminded of their existence at the end of each level (both the regular ones and the part of the treasure map)
- In WL3 collecting treasure is the main objective. But most treasure have a function and help progressing the story. Replacing them with something more generic would hurt the game experience.
- In WL4 the levels itself have no treasures at all and only the boss awards them by beating them within time limits (which separates them from the rest of the game). Within all levels the objective is the same: collect all 4 pieces to unlock the boss door (and Keyser for the next level). I'd argue that replacing the key pieces with treasure would hurt the game, since treasure have no function as keys by themself.
I'd talk more about the other Wario games, but I have never played them (Wario World, Warioland (for VB)), finished it (Shake It!) or never want to replay it again (Master of Disguise).
>Back to the topic: If a game has a larger quantity of collectables, having a iconic appearance makes sense in multiple ways:
-easier to recognise (usually eye-catching design, hard to overlook)
-clear function (everyone know what each one does -> function-to-shape-relation)
(there are probably more reasons i haven't thought about)
Do collectathon have multiple collectables with different function? (in games like "A Hat in Time" or "Yooka-Laylee" or older ones?)
I kind of want to know more the fundamental mechanics behind them.