You mean like a web animation or a hypothetical official animated anything? I need more elaboration to say for sure.
To be honest, I was going more for a television animated series.
....Though, I'll take your opinion on either.
You mean like a web animation or a hypothetical official animated anything? I need more elaboration to say for sure.
I'd be for it, undeniably so, I mean the series does lend itself well to something like that.
If one ever were to happen I'd imagine that it would be like 20th in the sense that it would be very slice of life, with every episode centering around a character and what kind of hijinx they get themselves into.
I'd also imagine that it would be mostly comedic in nature, which is fine by me, though I'd hope that the show wouldn't fall victim to the flanderization issues of the recent games in particular (remember when Sig used to be about more then just bugs?).
But yeah, I'd be up for it.
Hehe, now that would be something. I could see those kind of more adventures episodes work well as multi-part episodes, Doppel and Strange Klug would be good villains for that too, since their goals to kill Arle/Sig already makes them darker villains by default, compared to Satan who just desperately wants to get into Arle's pants, Ecolo who is more like a kid on a sugar rush, then anything else or Popoi who....yeah, your guess is as good as mine.
Speaking of Popoi, one thing I want from the franchise, but see as more likely to happen in a TV show is for them to bring back the Fever world's lore and world-building, because you know nowadays the characters just pop up randomly at any point where it's needed, with no real established place in the world, because almost every new game takes place in a new one, where as in Fever 2 and 15th you really got the impression that Primp was an actual community, where everyone had their established place, thanks to the optional dialogue, the messages from the characters or the library even minor characters like the Frankensteins could have a story and an explained reason as to why they are where they are.
15th continued that quite nicely, with many cutscenes being more about making the relationships between characters more clear or giving background information on the characters (for instance Sig does want his red eye and arm to be normal and Oshare Bones played in a band when he was alive). There is even some nice consistency that's shown especially well with Arle, who had been in town for a while and is mentioned to have hung around the magic school a lot, so it makes sense that she'd be closer with Amitie and Sig now or that she'd know Klug already, despite them not meeting in Fever 2, it's just a nice detail that the game itself explains it very naturally in passing.
Speaking of him, the Accord/Popoi mystery and Strange Klug both felt like they were building up towards something bigger, especially the latter, since a message from Klug in Fever 2 even mentions that the three items are no longer needed for the process of unsealing after one time, strongly implying that SK could very easily come back, which has even been touched upon in 7 via the Henshin mode, but has seemingly been dropped since then.
The point I'm trying to make is that I feel that the Fever cast has lost a lot after the big shift in focus from Primp to ''The A Trio VS the world(s)'', since while everyone feels like they don't have a place anymore the Fever characters still feel especially insignificant in the long run, Amitie in particular for all the focus she get's, feels incredibly pointless as a protagonist most of the time, because she has no villain to be connected with, and even then Strange Klug was Sig's nemesis to begin with.
Speaking of Sig, the reason why I complain so much about his demotion is because I honestly feel he suffered the most from it, he was always spacey and stoic, but back then he had a much more vibrant personality, he could get lured into helping Prince Salde with the promise of food, sincerely tried to help Arle with her predicament and was far more sociable to begin with, I mean he actually takes interest in who new people like Rulue or Suketoudara are, instead of just dismissing them because they aren't insects. That's what bothers me the most, his love for bugs is all the personality he has nowadays, Puyo Chronicle is the worst in that regard, I watched all the cutscenes and let me tell you: there is only a single one where he doesn't bring up bugs in any way, talking about bugs or comparing things to bugs is his entire function in the group, he doesn't take interest in anything else and does nothing that's not related to this one trait despite joining Arle's group very early in the game. The lack of meaningful focus time or any elaboration on his demon nature doesn't help either, 20th did a little bit, but even that was limited to his own story and overshadowed by the one trait he is always defined by nowadays.
But the point is I could see a TV show doing better about these things.
As a matter of fact, I think it HAS been said somewhere that Arle actually ATTENDS Primp Magic School now, alongside Amitie. If that really IS the case, then it really would explain how Arle and Carbuncle are well-acquainted with Raffine, Sig, Klug, Rider, Tarutaru, Ms. Accord, and the rest of Primp and vice-versa by the time 15th Anniversary has taken place.
Geez, has Sig really lost that much depth?
Getting to MY gripe over PP7's story AND Transformation, the fact that Ringo, Risukuma, Maguro, and Ecolo (As much as I love those guys) all felt somewhat shoehorned into the series has NOT done them any favors. It doesn't help that virtually NO REAL world-building was done for Suzuran either. For example, there is practically NO explanation for the sudden invention of Henshin magic, as well as no clear explanation for Ringo utilizing Puyo magic, and that's not even going into Risukuma and Maguro who don't really seem to do much in the long run in future games.
I kind of feel like that started a bit with 15th anniversary. While you still had characters talking about things you don't see in the games, there was practically no setting at all. Whether or not it was in Primp Town or not made no difference aside from explaining the reactions of the Madou characters to the Fever characters.
I can totally see that being the case, though in 15th it's directly said that she is not a student there (I think it was in either Accord's, Satan's or Rulue's story), I wouldn't at all be shocked if she became one later though, especially since she mostly seems to hang around Primp these days.
Oh you have no idea just how badly he's got it, I'm really not being overly dramatic by saying that ''likes bugs'' is all the personality he has in Chronicle and most of 20th (it's even worse then Draco and the overdone beauty contest running gag), Puyo Tetris was slightly better about it, but that's because he barely even appeared in that game's story.
The fact that he used to be such a major player is a big thing too, because apart from him having more of an actual character he also had a backstory that tied into the Fever series' closest thing to a main villain, hell, he was the one with the connection to him and not Amitie and lastly his relationships with characters apart from Amitie got far more focus, though at least that's getting better again, with him and Schezo getting several appearances together and his friendship with Arle getting acknowledged again via Chronicle and even the stage show of all things. fanboyinintensifies
Still waitin' for a new Sig/Ocean Prince team up though.
I think the 7 cast would feel less suddenly shoved into the series if they weren't from such a vaguely defined world and with powers that just suddenly come and go after one game, I mean some characters like Raffine even make direct mention of how new those powers are to them, yet there really nothing to say what exactly is up with those powers and why they just come and go.
And yeah Maguro and Risukuma really just tend to stand on sidelines
Chronicles has been more kind to Maguro by giving him a surprising amount of appearances in cutscenes, but it says a lot when it took this long for that to happen.
Good point. Heck, the same also goes for characters like Satan (laser-focused these days on his love for Arle and Carbuncle), Rulue (HER love for Satan and her jealously of Arle is getting a bit...irrational), Schezo ("Perverted" mannerisms are starting to be a bit...well, you wonder if he's just doing it on purpose sometimes these days, though that's not TOO likely...), Draco (Can't even tell the difference between a beauty contest and a Puyo match anymore...)
1. Are you saying that Sig and Schezo are starting to develop a friendship now in Chronicles?
2. The stage show has Sig acknowledge Arle as a friend as well as Chronicles?
Ironically, I could see the simpler designs of the Sega era actually lending themselves to expressive, fluid animation. My mind imagines the idea of a traditionally drawn Puyo anime, and while limited animation might work, I could see the designs being easily adaptable for something really fluid.
We've entered the age of the Switch, which basically means that while we might still see a few games on the 3DS, I think it's safe to say the 3DS's days are numbered. That device isn't the PS2, which managed to have strong sales even well into the PS3's lifespan.
The only way I could really see Puyo Chronicles being brought over and having a shot of success is if it was first ported to a system that still has at least a couple of years before the new one is out.
But enough rambling; yeah, much as I loved Puyo Puyo 7, I suppose I can see a problem that started with the 15th Anniversary game. At least the 15th Anniversary game had the excuse of bringing back Compile-era characters, but I do gotta admit, it may have gotten more nonsensical from there. Like a franchise original sin kinda thing.
Yeah, that's pretty much what I meant when I mentioned flanderization problems, though it depends on the game, Schezo for instance did quite well in 20th, where the pervert routine was almost completely limited to his own story. I am tired of the running gag though, I'd like some sort of conclusion for it and also for Schezo to get more adventures that don't involve Arle, because that's where I think Schezo tends to shine the most, especially Madou Monogatari ARS & Tower of the Magician.
Not so much friends, but PPT started to develop Schezo's interest in Sig's anomalies and the powers they contain, which started in 15th, but has now become more concrete.
And actually Arle and Sig don't specifically ever state to anyone that they are friends, but that's something the series generally tends to be stingy about directly stating that stuff, even Amitie has only once been referred to as Sig's friend (by Raffine in 7) even though it's no secret that they are close and I don't think Amitie and Rider were ever referred to as friends beyond the Fever 1 manual, despite that being obvious too.
It's the way they interact that spells it out, like Sig's desire to try and help Arle in 15th and him seemingly having her on his mind quite a bit, if his encounter cutscene with Rulue from the same game is anything to go by, their even a little affectionate little moment from the stage show or Chronicle where Arle happily derails the adventure into visiting a bug haven to cheer a down on his luck Sig up. In fact Chronicle in general shows an interesting contrast, where Arle and Amitie both treat Sig very similarly, while Ringo is clearly more distant from him.
And yeah all that stuff that heard of happens in the game and yah know, I really don't feel strongly negative about the series despite what it might seem like after my ranting, I'm just not the biggest fan of the current direction in terms of characterization and storytelling.
I can see where you are coming from, but it's hard for me to be truly objective here, since I don't like Arle x Schezo. If it happens then whatevs, at least the running gag would be over, but I'd prefer it if the series refrained from making any ships canon and I'm not just saying that because my Arle x Sig OTP stands no chance in that regard.Honestly, I do agree with you that maybe it IS time for SEGA to drop Schezo's whole speech impediment thing, or at the very least, tone it down somewhat. I mean, forgive me if I'm about to sound REALLY cliched here, but I feel like in the event that SEGA DOES decide to conclude that gag, Arle x Schezo should just be a thing already, although I REALLY don't see THAT happening.
Hey, I don't think you're ranting. Besides, I honestly have to agree with you that SEGA really isn't doing the series any favors by being so stingy with the series' storytelling, characterization, background lore on all characters added to the series post-Yo~n. Ironically, all of these problems are things Compile actually ADDRESSED when they had the series and ESPECIALLY characters from 1989-2000.
By the way, something I don't think I mentioned last night on my issues with PP7 was that I wanted to see how the Fever-era cast and ESPECIALLY the Madou-era cast would react to Ringo's more technologically advanced world. As far as I know, Arle and Amitie's worlds don't seem to have technology like ours, so I'm a bit sad we never got to see such a thing occur.
I can see where you are coming from, but it's hard for me to be truly objective here, since I don't like Arle x Schezo. If it happens then whatevs, at least the running gag would be over, but I'd prefer it if the series refrained from making any ships canon and I'm not just saying that because my Arle x Sig OTP stands no chance in that regard.
I will say that 15th did lean towards the idea of Schezo getting better about his horrible wording and bettering his general attitude as well, since his story there plays up how sick he is of it himself, but nothing ever came out of it.
Ah thanks and yeah, I just think it's a shame that for how much SEGA is emphasizing the story modes nowadays they sure aren't really doing as much as they very well could.
And indeed, just having the characters comment on how much more technologically advanced Ringo's world is would have helped to give more depth to it and would have been an easy source for very natural comedy, I mean just imagine someone like Schezo trying to get the hang of a computer.
How advanced Primp is remains a big question mark though, there are hints of more modern stuff here and there, but for the most part it's very timeless, neither modern, but not particularly ancient either.