Puyo Puyo

I'd be for it, undeniably so, I mean the series does lend itself well to something like that.

If one ever were to happen I'd imagine that it would be like 20th in the sense that it would be very slice of life, with every episode centering around a character and what kind of hyjinx they get themselves into.

I'd also imagine that it would be mostly comedic in nature, which is fine by me, though I'd hope that the show wouldn't fall victim to the flanderization issues of the recent games in particular (remember when Sig used to be about more then just bugs?).

But yeah, I'd be up for it.
 
I'd be for it, undeniably so, I mean the series does lend itself well to something like that.

If one ever were to happen I'd imagine that it would be like 20th in the sense that it would be very slice of life, with every episode centering around a character and what kind of hijinx they get themselves into.

I'd also imagine that it would be mostly comedic in nature, which is fine by me, though I'd hope that the show wouldn't fall victim to the flanderization issues of the recent games in particular (remember when Sig used to be about more then just bugs?).

But yeah, I'd be up for it.

Honestly, you're totally right. With Puyo Puyo's MASSIVE cast of characters, an animated series practically writes itself from there. Honestly, I'm still a bit a bit surprised that Compile NEVER made a Puyo Puyo OVA at the very least.

Personally, I can also imagine the hypothetical series taking after 20th Anniversary's "slice-of-life" format, with various episodes focusing on a certain character. I also wouldn't mind the show being (mostly) comedic in its nature, but still have the occasional dark episode in the style of Puyo Puyo~n.

As a matter of fact, about a month ago, when I was still reeling somewhat from the announcement of PPT coming to the West, I had a dream about Puyo Puyo getting an anime series riding off of PPT's success, and it would have been a two-in-one series with Sonic Boom along the lines of (if you've seen this) Kids' WB's "The New Batman/Superman Adventures".

From what I can remember it was a "slice-of-life" series, with some action here and there. Actually, it was quite similar to what Sonic Boom is doing now. The Madou cast, Fever cast, and "7" cast were all focused on fairly equally.

A notable dark aspect, however, was that the PHANTOM GOD of all people was the series' "behind-the scenes" main antagonist, with Doppelganger Arle as the P.G.'s second in command and the Gem Guardians as occasional enemies. Satan would essentially fill Eggman's role in Sonic Boom.
 
Hehe, now that would be something. I could see those kind of more adventures episodes work well as multipart episodes, Doppel and Strange Klug would be good villains for that too, since their goals to kill Arle/Sig already makes them darker villains by default, compared to Satan who just desperatly wants to get into Arle's pants, Ecolo who is more like a kid on a sugar rush, then anything else or Popoi who....yeah, your guess is as good as mine.
 
Hehe, now that would be something. I could see those kind of more adventures episodes work well as multi-part episodes, Doppel and Strange Klug would be good villains for that too, since their goals to kill Arle/Sig already makes them darker villains by default, compared to Satan who just desperately wants to get into Arle's pants, Ecolo who is more like a kid on a sugar rush, then anything else or Popoi who....yeah, your guess is as good as mine.

Thanks! I'll be honest, I sort of thought you might find my idea for a Puyo Puyo anime a bit..."extensive". Honestly, I can imagine Doppel. Arle, Strange Klug, AND even Doppel. Schezo having something like "pseudo mini-story arcs" dedicated to them. Specifically, these "dark pseudo mini-story arcs" could be labeled as such:

D. Arle - "Big Top" mini-arc - Modern SEGA-era adaptation of Puyo Puyo~n's events with the Fever and 7 casts included in the story.
D. Schezo - "Dungeon Park" mini-arc - Modern adaptation of WakuWaku Puyo Dungeon's story.
Strange Klug - "Sig" mini-arc - Retelling of Sig's life, as well as the legends of the demon that resides in Klug's magic book.

As we've pretty much covered, Satan and Ecolo pretty much what I said would be Eggman's role. I should mention that of course, Rulue and Minotauros WOULD accompany Satan in his hare-brained schemes more often than not. as for Popoi...I...I don't even know...
 
Speaking of Popoi, one thing I want from the franchise, but see as more likely to happen in a TV show is for them to bring back the Fever world's lore and worldbuilding, because yah know nowadays the characters just pop up randomly at any point where it's needed, with no real estsplished place in the world, because almost every new game takes place in a new one, where as in Fever 2 and 15th you really got the impression that Primp was an actual community, where everyone had their estaplished place, thanks to the optional dialogue, the messages from the characters or the library even minor characters like the Frankensteins could have a story and an explained reason as to why they are where they are.

15th continued that quite nicely, with many cutscenes being more about making the relationships between characters more clear or giving background information on the characters (for instance Sig does want his red eye and arm to be normal and Oshare Bones played in a band when he was alive). There is even some nice consistency that's shown especially well with Arle, who had been in town for a while and is mentioned to have hung around the magic school a lot, so it makes sense that she'd be closer with Amitie and Sig now or that she'd know Klug already, despite them not meeting in Fever 2, it's just a nice detail that the game itself explains it very naturally in passing.

Speaking of him, the Accord/Popoi mystery and Strange Klug both felt like they were building up towards something bigger, especially the latter, since a message from Klug in Fever 2 even mentions that the three items are no longer needed for the process of unsealing after one time, strongly implying that SK could very easily come back, which has even been touched upon in 7 via the Henshin mode, but has seemingly been dropped since then.

The point I'm trying to make is that I feel that the Fever cast has lost a lot after the big shift in focus from Primp to ''The A Trio VS the world(s)'', since while everyone feels like they don't have a place anymore the Fever charas still feel especially insignificant in the long run, Amitie in particular for all the focus she get's, feels incredibly pointless as a protagonist most of the time, because she has no villain to be connected with, and even then Strange Klug was Sig's nemesis to begin with.

Speaking of Sig, the reason why I complain so much about his demotion is because I honestly feel he suffered the most from it, he was always spacey and stoic, but back then he had a much more vibrant personality, he could get lured into helping Prince Salde with the promise of food, sincerely tried to help Arle with her predicament and was far more sociable to begin with, I mean he actually takes interest in who new people like Rulue or Suketoudara are, instead of just dismissing them because they aren't insects. That's what bothers me the most, his love for bugs is all the personality he has nowadays, Puyo Chronicle is the worst in that regard, I watched all the cutscenes and let me tell you: there is only a single one where he doesn't bring up bugs in any way, talking about bugs or comparing things to bugs is his entire function in the group, he doesn't take interest in anything else and does nothing that's not related to this one trait despite joining Arle's group very early in the game. The lack of meaningful focus time or any elaboration on his demon nature doesn't help either, 20th did a little bit, but even that was limited to his own story and overshadowed by the one trait he is always defined by nowadays.


....This was a far longer rant then it should have been, but the point is I could see a TV show doing better about these things.
 
I wouldn't really call it creative on my part, but rather just the incoherent ramblings of a nerd who was exhausted from his work shift when writing that, even thugh my opinions still stand.
 
Oh yeah, I thought so, it's just that I tend to view my writing right after work to be a tad off the rocker, though I think that's mainly the stress of the day speaking.
 
Speaking of Popoi, one thing I want from the franchise, but see as more likely to happen in a TV show is for them to bring back the Fever world's lore and world-building, because you know nowadays the characters just pop up randomly at any point where it's needed, with no real established place in the world, because almost every new game takes place in a new one, where as in Fever 2 and 15th you really got the impression that Primp was an actual community, where everyone had their established place, thanks to the optional dialogue, the messages from the characters or the library even minor characters like the Frankensteins could have a story and an explained reason as to why they are where they are.

Oh, MAN. You don't know how much it's been irritating me over the last few years now that Puyo Puyo's continuity can be compared to, say, Looney Tunes at this point. There's barely any consistency in the series nowadays. Personally, I'd give ANYTHING to see Madou-era levels of world-building in the series these days. Heck, Puyo Puyo supposedly hasn't had a "main installment" since 7 in 2009. And you're right about how Primp (at least compared to Arle's world) felt like a community, but all the same, even minor characters from both worlds had backstories such as the Frankensteins, Merrow, Nomi, Oshare, Scylla, etc.

15th continued that quite nicely, with many cutscenes being more about making the relationships between characters more clear or giving background information on the characters (for instance Sig does want his red eye and arm to be normal and Oshare Bones played in a band when he was alive). There is even some nice consistency that's shown especially well with Arle, who had been in town for a while and is mentioned to have hung around the magic school a lot, so it makes sense that she'd be closer with Amitie and Sig now or that she'd know Klug already, despite them not meeting in Fever 2, it's just a nice detail that the game itself explains it very naturally in passing.

As a matter of fact, I think it HAS been said somewhere that Arle actually ATTENDS Primp Magic School now, alongside Amitie. If that really IS the case, then it really would explain how Arle and Carbuncle are well-acquainted with Raffine, Sig, Klug, Rider, Tarutaru, Ms. Accord, and the rest of Primp and vice-versa by the time 15th Anniversary has taken place.

Speaking of him, the Accord/Popoi mystery and Strange Klug both felt like they were building up towards something bigger, especially the latter, since a message from Klug in Fever 2 even mentions that the three items are no longer needed for the process of unsealing after one time, strongly implying that SK could very easily come back, which has even been touched upon in 7 via the Henshin mode, but has seemingly been dropped since then.

Yeah, it doesn't really help that Ms. Accord and Popoi don't appear in that many games anymore, and even when they DO, it's to run a shop or they have about 5-6 lines in a game and they're not around for the remainder of the game (Puyo Puyo Tetris comes to mind), thus making them out to be an eternal mystery. As you said, it's even WORSE with Strange Klug who according to some lines from Klug, would have been kept around as a big player for the Puyo series since he could unleash himself upon the world again at ANY time, as PP7's Transformation mode shows us. I also have a gripe about Transformation (an PP7's story as a whole) that I'll be getting to REAL soon.

The point I'm trying to make is that I feel that the Fever cast has lost a lot after the big shift in focus from Primp to ''The A Trio VS the world(s)'', since while everyone feels like they don't have a place anymore the Fever characters still feel especially insignificant in the long run, Amitie in particular for all the focus she get's, feels incredibly pointless as a protagonist most of the time, because she has no villain to be connected with, and even then Strange Klug was Sig's nemesis to begin with.

Honestly, you're right about how the big shift in focus really did NOT help out in the long run. The Fever cast really doesn't even seem like they have much of a role to play in the series anymore. And I HAVE noticed how Amitie DOES feel somewhat...pointless since the Fever games never had a real villain or something of the sort. As you've said, S.K. is more of Sig's enemy, and Raffine is a rival to Amitie at worst.

Speaking of Sig, the reason why I complain so much about his demotion is because I honestly feel he suffered the most from it, he was always spacey and stoic, but back then he had a much more vibrant personality, he could get lured into helping Prince Salde with the promise of food, sincerely tried to help Arle with her predicament and was far more sociable to begin with, I mean he actually takes interest in who new people like Rulue or Suketoudara are, instead of just dismissing them because they aren't insects. That's what bothers me the most, his love for bugs is all the personality he has nowadays, Puyo Chronicle is the worst in that regard, I watched all the cutscenes and let me tell you: there is only a single one where he doesn't bring up bugs in any way, talking about bugs or comparing things to bugs is his entire function in the group, he doesn't take interest in anything else and does nothing that's not related to this one trait despite joining Arle's group very early in the game. The lack of meaningful focus time or any elaboration on his demon nature doesn't help either, 20th did a little bit, but even that was limited to his own story and overshadowed by the one trait he is always defined by nowadays.

Geez, has Sig really lost that much depth? I mean, he's not the only one, you know. Amitie doesn't look like she's ANYWHERE closer to achieving her goal of being "the world's most amazing magician", and that's if that is even a motivation for her anymore, since she mostly feels like she's just there for the sake of keeping the A-Trio together. Same goes for poor little Rider who STILL hasn't gotten over feeling shame in her horns and overall unusual appearance. Raffine and Klug are...mostly the same. Just use Rulue as a base, and turn up her jerkass tendencies, and as for Klug, just make Schezo out to be a know-it-all, and remove his "perverted" aspects.



Getting to MY gripe over PP7's story AND Transformation, the fact that Ringo, Risukuma, Maguro, and Ecolo (As much as I love those guys) all felt somewhat shoehorned into the series has NOT done them any favors. It doesn't help that virtually NO REAL world-building was done for Suzuran either. For example, there is practically NO explanation for the sudden invention of Henshin magic, as well as no clear explanation for Ringo utilizing Puyo magic, and that's not even going into Risukuma and Maguro who don't really seem to do much in the long run in future games.

But the point is I could see a TV show doing better about these things.

Yeah, we can pretty much sum things up with that.
 
I kind of feel like that started a bit with 15th anniversary. While you still had characters talking about things you don't see in the games, there was practically no setting at all. Whether or not it was in Primp Town or not made no difference aside from explaining the reactions of the Madou characters to the Fever characters.
 
As a matter of fact, I think it HAS been said somewhere that Arle actually ATTENDS Primp Magic School now, alongside Amitie. If that really IS the case, then it really would explain how Arle and Carbuncle are well-acquainted with Raffine, Sig, Klug, Rider, Tarutaru, Ms. Accord, and the rest of Primp and vice-versa by the time 15th Anniversary has taken place.

I can totally see that being the case, though in 15th it's directly said that she is not a student there (I think it was in either Accord's, Satan's or Rulue's story), I wouldn't at all be shocked if she became one later though, especially since she mostly seems to hang around Primp these days.

Geez, has Sig really lost that much depth?

Oh you have no idea just how badly he's got it, I'm really not being overly dramatic by saying that ''likes bugs'' is all the personality he has in Chronicle and most of 20th (it's even worse then Draco and the overdone beauty contest running gag), Puyo Tetris was slightly better about it, but that's because he barely even appeared in that game's story.

The fact that he used to be such a major player is a big thing too, because apart from him having more of an actual character he also had a backstory that tied into the Fever series' closest thing to a main villain, hell, he was the one with the connection to him and not Amitie and lastly his relationships with characters apart from Amitie got far more focus, though at least that's getting better again, with him and Schezo getting several appearences together and his friendship with Arle getting acknowledged again via Chronicle and even the stage show of all things. fanboyinintensifies

Still waitin' for a new Sig/Ocean Prince team up though.

Getting to MY gripe over PP7's story AND Transformation, the fact that Ringo, Risukuma, Maguro, and Ecolo (As much as I love those guys) all felt somewhat shoehorned into the series has NOT done them any favors. It doesn't help that virtually NO REAL world-building was done for Suzuran either. For example, there is practically NO explanation for the sudden invention of Henshin magic, as well as no clear explanation for Ringo utilizing Puyo magic, and that's not even going into Risukuma and Maguro who don't really seem to do much in the long run in future games.

I think the 7 cast would feel less suddenly shoved into the series if they weren't from such a vaguely defined world and with powers that just suddenly come and go after one game, I mean some characters like Raffine even make direct mention of how new those powers ae to them, yet there really nothing to say what exactly is up with those powers and why they just come and go.

And yeah Maguro and Risukuma really just tend to stand on sidelines, Chronicle has been more kind to Maguro by giving him a surprising amount of appearences in cutscenes, but it says a lot when it took this long for that to happen.

I kind of feel like that started a bit with 15th anniversary. While you still had characters talking about things you don't see in the games, there was practically no setting at all. Whether or not it was in Primp Town or not made no difference aside from explaining the reactions of the Madou characters to the Fever characters.

Good point, I'll admit that this may have already been a sign of things to come, even if everything else tried as hard as it could to stick close to Fever 2' s world in any way possible.
 
Continuing with that "things to come" sentiment, 15th also was the start of what I saw as a somewhat unsuccessful "worlds collide" sort of thing. While it fit with the whole "Anniversary" thing, it was kind of random with that context taken out and in the long run was kind of awkward. I'm not sure why they decided to do this again in 7 with another new world as that made things even worse.
 
I can totally see that being the case, though in 15th it's directly said that she is not a student there (I think it was in either Accord's, Satan's or Rulue's story), I wouldn't at all be shocked if she became one later though, especially since she mostly seems to hang around Primp these days.

Oh, really? Well, I suppose it would explain why Arle, and to an extent, Ringo aren't ever said to attend Primp Magic School in the light novels (which can be said to take place during or after 20th Anniversary...)

Oh you have no idea just how badly he's got it, I'm really not being overly dramatic by saying that ''likes bugs'' is all the personality he has in Chronicle and most of 20th (it's even worse then Draco and the overdone beauty contest running gag), Puyo Tetris was slightly better about it, but that's because he barely even appeared in that game's story.

Good point. Heck, the same also goes for characters like Satan (laser-focused these days on his love for Arle and Carbuncle), Rulue (HER love for Satan and her jealously of Arle is getting a bit...irrational), Schezo ("Perverted" mannerisms are starting to be a bit...well, you wonder if he's just doing it on purpose sometimes these days, though that's not TOO likely...), Draco (Can't even tell the difference between a beauty contest and a Puyo match anymore...)

Interestingly, all the characters I just listed had kind of bit roles in PPT just like Sig, ESPECIALLY Draco.

The fact that he used to be such a major player is a big thing too, because apart from him having more of an actual character he also had a backstory that tied into the Fever series' closest thing to a main villain, hell, he was the one with the connection to him and not Amitie and lastly his relationships with characters apart from Amitie got far more focus, though at least that's getting better again, with him and Schezo getting several appearances together and his friendship with Arle getting acknowledged again via Chronicle and even the stage show of all things. fanboyinintensifies

Wow, it's been SO long, I forgot how much more closely Sig was tied to the story of PPF2 than even Amitie, who was the main character of the Fever duology! Also, two questions:
1. Are you saying that Sig and Schezo are starting to develop a friendship now in Chronicles?
2. The stage show has Sig acknowledge Arle as a friend as well as Chronicles?

Still waitin' for a new Sig/Ocean Prince team up though.

Dude, at this point...aren't we all?

I think the 7 cast would feel less suddenly shoved into the series if they weren't from such a vaguely defined world and with powers that just suddenly come and go after one game, I mean some characters like Raffine even make direct mention of how new those powers are to them, yet there really nothing to say what exactly is up with those powers and why they just come and go.

Exactly! I REALLY wanted to see more world-building in Suzuran like, Ringo, Risukuma, and Maguro's families, their neighbors, their friends at school. I ESPECIALLY want to know just how advanced of a society is Ringo's world compared to Arle and Amitie's worlds, as I imagine Ringo's world must be on par with us in real life. Not to mention that I wanted to see how the Madou-era cast and Fever-era cast would react to Ringo's more realistic and modern tech world. I also would have liked WAY more detail AND background on Ecolo, how he came to be, and how the ever-loving HECK he even came across Arle in Primp to begin with. Not to mention Transformation, which as you just mentioned, came and went after ONE GAME. Honestly, it's like Transformation really WAS a hasty cash-grab In-Universe AND Out-of-Universe, if SEGA couldn't come up with an in-game explanation as to why it was ever a thing.

Personally, I always had the headcanon that Ecolo f*****' around with the fabric of reality resulted in all kinds of INSANE fluctuations that are causing people across time and space to randomly turn into little kids and suddenly age up into adults, and everything in between, the playable cast of Puyo Puyo 7 included. Eventually, said cast with the exception of Ringo, Risukuma, and Maguro, got a better hold on this magic, and used it to their advantage.

And yeah Maguro and Risukuma really just tend to stand on sidelines

Yeah, looking back on Puyo Puyo 7 these days, I really feel like Risukuma and Maguro should have had playable campaigns in Puyo Puyo 7. Either they'd travel with Ringo and Amitie or they'd all split up to solve the mystery surrounding the dimensional tear Ecolo/Dark Arle created. Not to mention, SEGA REALLY should have gone into better detail as to how exactly Suzuran's ARS trio gained their Puyo-popping magic powers anyway. Arle simply tells Ringo she was exposed to some light from the dimensional tear, which caused her to gain Puyo-popping powers...and that's it. I feel like PP7 shouldn't have been so vague with how one gains such powers, since PP7 marks the first time such a thing has EVER occurred in the series' lifetime. This isn't even going into how Risukuma AND Maguro BOTH gained the ability as well.

Chronicles has been more kind to Maguro by giving him a surprising amount of appearances in cutscenes, but it says a lot when it took this long for that to happen.

Huh, to be totally honest, I haven't seen ANY cutscenes for Chronicles (mostly because even the game's TEXT is in Japanese, and I can't read it to save my life, save for characters' names, such as Arle, Amitie, Ringo, etc.) so I've been going off of what people have said about some cutscenes, such as Schezo supposedly falling in love (with Arle, I think?) thanks to Ecolo possessing his body, Witch brewing up a potion that causes temporarily removes Carbuncle from your party, leaving Arle HIGHLY depressed, Arle (and some other characters) taking potshots at Draco and her below-average skills to pop Puyo these days, as well as
ECOLO (and Ally, indirectly and unwittingly) being responsible for Rafisol's entire existence
so the fact that Maguro has more speaking lines in this game than any other (20th Anniversary aside for obvious reasons) is a welcome addition in my book. Still, you have have a point that the fact that it took THIS long for such a thing to happen might say quite a bit about Maguro's overall role/importance to the Puyo series as a whole...
 
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Ironically, I could see the simpler designs of the Sega era actually lending themselves to expressive, fluid animation. My mind imagines the idea of a traditionally drawn Puyo anime, and while limited animation might work, I could see the designs being easily adaptable for something really fluid.

As for Puyo Puyo Chronicles, well, push comes to shove, I suppose I could see a fan translation being useable on a modded 3DS.

We've entered the age of the Switch, which basically means that while we might still see a few games on the 3DS, I think it's safe to say the 3DS's days are numbered. That device isn't the PS2, which managed to have strong sales even well into the PS3's lifespan.

The only way I could really see Puyo Chronicles being brought over and having a shot of success is if it was first ported to a system that still has at least a couple of years before the new one is out.

But enough rambling; yeah, much as I loved Puyo Puyo 7, I suppose I can see a problem that started with the 15th Anniversary game. At least the 15th Anniversary game had the excuse of bringing back Compile-era characters, but I do gotta admit, it may have gotten more nonsensical from there. Like a franchise original sin kinda thing.
 
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Good point. Heck, the same also goes for characters like Satan (laser-focused these days on his love for Arle and Carbuncle), Rulue (HER love for Satan and her jealously of Arle is getting a bit...irrational), Schezo ("Perverted" mannerisms are starting to be a bit...well, you wonder if he's just doing it on purpose sometimes these days, though that's not TOO likely...), Draco (Can't even tell the difference between a beauty contest and a Puyo match anymore...)

Yeah, that's pretty much what I meant when I mentioned flanderization problems, though it depends on the game, Schezo for instance did quite well in 20th, where the pervert routine was almost completely limited to his own story. I am tired of the running gag though, I'd like some sort of conclusion for it and also for Schezo to get more adventures that don't involve Arle, because that's where I think Schezo tends to shine the most, especially Madou Monogatari ARS & Tower of the Magician.


1. Are you saying that Sig and Schezo are starting to develop a friendship now in Chronicles?
2. The stage show has Sig acknowledge Arle as a friend as well as Chronicles?

Not so much friends, but PPT started to develop Schezo's interest in Sig's anomalies and the powers they contain, which started in 15th, but has now become more concrete.

And actually Arle and Sig don't specifically ever state to anyone that they are friends, but that's something the series generally tends to be stingy about directly stating that stuff, even Amitie has only once been reffered to as Sig's friend (by Raffine in 7) even though it's no secret that they are close and I don't think Amitie and Rider were ever reffered to as friends beyond the Fever 1 manual, despite that being obvious too.

It's the way they interact that spells it out, like Sig's desire to try and help Arle in 15th and him seemingly having her on his mind quite a bit, if his encounter cutscene with Rulue from the same game is anything to go by, their even a little affectionate little moment from the stage show or Chronicle where Arle happily derails the adventure into visiting a bug haven to cheer a down on his luck Sig up. In fact Chronicle in general shows an interesting contrast, where Arle and Amitie both treat Sig very similary, while Ringo is clearly more distant from him.


And yeah all that stuff that heard of happens in the game and yah know, I really don't feel strongly negative about the series despite what it might seem like after my ranting, I'm just not the biggest fan of the current direction in terms of characterization and storytelling.
 
Ironically, I could see the simpler designs of the Sega era actually lending themselves to expressive, fluid animation. My mind imagines the idea of a traditionally drawn Puyo anime, and while limited animation might work, I could see the designs being easily adaptable for something really fluid.

Same here. I can't imagine any other kind of animation for a Puyo anime.

We've entered the age of the Switch, which basically means that while we might still see a few games on the 3DS, I think it's safe to say the 3DS's days are numbered. That device isn't the PS2, which managed to have strong sales even well into the PS3's lifespan.

The only way I could really see Puyo Chronicles being brought over and having a shot of success is if it was first ported to a system that still has at least a couple of years before the new one is out.

I've heard from some news outlets that Nintendo supposedly has NO plans to drop the 3DS at the moment, so maybe...?

But enough rambling; yeah, much as I loved Puyo Puyo 7, I suppose I can see a problem that started with the 15th Anniversary game. At least the 15th Anniversary game had the excuse of bringing back Compile-era characters, but I do gotta admit, it may have gotten more nonsensical from there. Like a franchise original sin kinda thing.

I think the TV Tropes page for Puyo Puyo actually brings up the whole "Franchise Original Sin" thing somewhere. Heck, the move to mostly humanoid, non-mythological characters started as far back as Sun, where every single "new" character was at least partially humanoid and only one (Kikimora) was based on mythology. Still, I feel that the problem arguably started around when PP7 was released and the more oddball characters were starting to be demoted from the series, causing some people to accuse SEGA of catering too much to the "school kids" archetype.

Yeah, that's pretty much what I meant when I mentioned flanderization problems, though it depends on the game, Schezo for instance did quite well in 20th, where the pervert routine was almost completely limited to his own story. I am tired of the running gag though, I'd like some sort of conclusion for it and also for Schezo to get more adventures that don't involve Arle, because that's where I think Schezo tends to shine the most, especially Madou Monogatari ARS & Tower of the Magician.

Honestly, I do agree with you that maybe it IS time for SEGA to drop Schezo's whole speech impediment thing, or at the very least, tone it down somewhat. I mean, forgive me if I'm about to sound REALLY cliched here, but I feel like in the event that SEGA DOES decide to conclude that gag, Arle x Schezo should just be a thing already, although I REALLY don't see THAT happening.

Not so much friends, but PPT started to develop Schezo's interest in Sig's anomalies and the powers they contain, which started in 15th, but has now become more concrete.

Well, at least SEGA's starting to bring back Schezo's more varied lust for power rather than limiting it to ONLY Arle alone.

And actually Arle and Sig don't specifically ever state to anyone that they are friends, but that's something the series generally tends to be stingy about directly stating that stuff, even Amitie has only once been referred to as Sig's friend (by Raffine in 7) even though it's no secret that they are close and I don't think Amitie and Rider were ever referred to as friends beyond the Fever 1 manual, despite that being obvious too.

It's the way they interact that spells it out, like Sig's desire to try and help Arle in 15th and him seemingly having her on his mind quite a bit, if his encounter cutscene with Rulue from the same game is anything to go by, their even a little affectionate little moment from the stage show or Chronicle where Arle happily derails the adventure into visiting a bug haven to cheer a down on his luck Sig up. In fact Chronicle in general shows an interesting contrast, where Arle and Amitie both treat Sig very similarly, while Ringo is clearly more distant from him.

Oh, OK. I'm starting to see where you're coming from now. I suppose when these guys have been hanging out around each other for THIS long, there wouldn't be too much of a need to outright say that thy're friends at this point.

And yeah all that stuff that heard of happens in the game and yah know, I really don't feel strongly negative about the series despite what it might seem like after my ranting, I'm just not the biggest fan of the current direction in terms of characterization and storytelling.

Hey, I don't think you're ranting. Besides, I honestly have to agree with you that SEGA really isn't doing the series any favors by being so stingy with the series' storytelling, characterization, background lore on all characters added to the series post-Yo~n. Ironically, all of these problems are things Compile actually ADDRESSED when they had the series and ESPECIALLY characters from 1989-2000.

By the way, something I don't think I mentioned last night on my issues with PP7 was that I wanted to see how the Fever-era cast and ESPECIALLY the Madou-era cast would react to Ringo's more technologically advanced world. As far as I know, Arle and Amitie's worlds don't seem to have technology like ours, so I'm a bit sad we never got to see such a thing occur.
 
Honestly, I do agree with you that maybe it IS time for SEGA to drop Schezo's whole speech impediment thing, or at the very least, tone it down somewhat. I mean, forgive me if I'm about to sound REALLY cliched here, but I feel like in the event that SEGA DOES decide to conclude that gag, Arle x Schezo should just be a thing already, although I REALLY don't see THAT happening.
I can see where you are coming from, but it's hard for me to be truly objective here, since I don't like Arle x Schezo. If it happens then whatevs, at least the running gag would be over, but I'd prefer it if the series refrained from making any ships canon and I'm not just saying that because my Arle x Sig OTP stands no chance in that regard.
I will say that 15th did lean towards the idea of Schezo getting better about his horrible wording and bettering his general attitude as well, since his story there plays up how sick he is of it himself, but nothing ever came out of it.

Hey, I don't think you're ranting. Besides, I honestly have to agree with you that SEGA really isn't doing the series any favors by being so stingy with the series' storytelling, characterization, background lore on all characters added to the series post-Yo~n. Ironically, all of these problems are things Compile actually ADDRESSED when they had the series and ESPECIALLY characters from 1989-2000.

By the way, something I don't think I mentioned last night on my issues with PP7 was that I wanted to see how the Fever-era cast and ESPECIALLY the Madou-era cast would react to Ringo's more technologically advanced world. As far as I know, Arle and Amitie's worlds don't seem to have technology like ours, so I'm a bit sad we never got to see such a thing occur.

Ah thanks and yeah, I just think it's a shame that for how much SEGA is emphasizing the story modes nowadays they sure aren't really doing as much as they very well could.

And indeed, just having the characters comment on how much more technologically advanced Ringo's world is would have helped to give more depht to it and would have been an easy source for very natural comedy, I mean just imagine someone like Schezo trying to get the hang of a computer.

How advanced Primp is remains a big question mark though, there are hints of more modern stuff here and there, but for the most part it's very timeless, neither modern, but not particulary ancient either.
 
I can see where you are coming from, but it's hard for me to be truly objective here, since I don't like Arle x Schezo. If it happens then whatevs, at least the running gag would be over, but I'd prefer it if the series refrained from making any ships canon and I'm not just saying that because my Arle x Sig OTP stands no chance in that regard.

Oh, right. I think I read on your Tumblr somewhere once that you said you didn't really care much for Arle x Schezo. I mean, hey, each to their own, right? Still, speaking of ships, I hope (though I GREATLY doubt this) that Satan's thing for Arle (and Carbuncle, by extension) also gets toned down GREATLY. I mean, at this point there has to be a limit. Honestly, I think the main reason I don't complain (that much) about the gimmicks of Satan and Schezo (and Rulue, by extension) is because they're just funny enough to me that I actually get a decent laugh out of them every once in a while.

I will say that 15th did lean towards the idea of Schezo getting better about his horrible wording and bettering his general attitude as well, since his story there plays up how sick he is of it himself, but nothing ever came out of it.

Oh, I remember that! I really wish SOMETHING would have come out of that as well, but 15th Anniversary isn't considered 'canon', right?

Ah thanks and yeah, I just think it's a shame that for how much SEGA is emphasizing the story modes nowadays they sure aren't really doing as much as they very well could.

And Puyo Puyo certainly has more than enough content for SEGA to make VERY compelling stories in the vein of Puyo Puyo~n. Heck, Yo~n was VERY well received BECAUSE of the story and artwork.

And indeed, just having the characters comment on how much more technologically advanced Ringo's world is would have helped to give more depth to it and would have been an easy source for very natural comedy, I mean just imagine someone like Schezo trying to get the hang of a computer.

Exactly. As I've said before, from what I've seen of Arle's world, I don't think they've even evolved past LIGHTBULBS. It really would have helped give more background to Ringo's world and how she's pretty much on par with us. I can already picture Schezo being not getting the hang of a computer, which would be hilarious in and of itself. I can also picture Rulue finding something like a car VERY difficult to figure out, and smashing it in after trying to get the hang of it, or even Draco realizing beauty contests are an even bigger thing in Ringo's world, etc.

How advanced Primp is remains a big question mark though, there are hints of more modern stuff here and there, but for the most part it's very timeless, neither modern, but not particularly ancient either.

Yeah, Primp is a HUGE mystery currently. I don't think we can just go by promotional artwork for the Fever duology either, as they were just promoting stuff for PPF2. So seeing Amitie, Raffine, and Sig with touch-screen phones in promotional artwork may not mean Primp is advanced enough in canon to have such things.
 
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