Tomoya Tomita has uploaded remastered Wario Land Shake It songs!

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Don't know him?

Well, he's apparently the composer for Wario Land Shake It and Yoshi's Woolly World.

And he's now freelance with a YouTube channel. But do you know what's really cool?

He's posting remastered versions of all his songs there! Here's the link:

https://www.youtube.com/user/777GADD/videos

As well as some samples:







So yeah, this is pretty cool. Maybe someone should ask him to check out Wario Forums or something?
 
Interesting however it's a shame he's such a bland composer. His Wario Land shake it songs are very borish and they don't sound anything like previous Wario songs since apparently he was influenced by WL4's soundtrack. Wooly World though had a better soundtrack than Shake it at least.
 
Metal, stop regurgitating my opinions! But anyway yes this is pretty interesting though does he even speak much english??
 
I enjoyed Shake It's soundtrack, but I do see the argument of it not quite having the ''Wario feel'' so to speak, in a sense it reminds me of what Glowsquid once said about Shake It's artstyle, in that it is pleasing to the eye, but doesn't have the rough thugish tone of the earlier Wario Land games, which can easily be compared to the music, in that the instrumentation in the Game Boy titles had a similar feel and for the most part didn't sound like music you would hear in a Mario title. Land 4, World and MoD, similary also had their own styles, where as Shake It's music sounds more...conventional? I don't know what to call it, but it is a departure from the previous games in style and would blend in with Mario tunes just fine.
 
Wait, what? That's cool!
Yoshi's Woolly World is one of my favourite soundtracks of all time, and definitely the best thing to come out of the Wii U! (of what I've seen)
I also really like his work for The Shake Dimension, although it might indeed not feel 'Wario' as much as his soundtracks seem to fit 'cute' characters better (Kirby, Yoshi).
 
Ask him about this song


I did. Doesn't seem to know what the intention of that song was:

https://twitter.com/Tomoya_Tomita/status/817702233634574337

Then again, I hear (via GameFAQs) that Wario Land Shake It may have had two composers:

http://www.gamefaqs.com/wii/946578-wario-land-shake-it/credit

That would explain why the YouTube channel posted here doesn't have a few songs; Glittertown, Stonecarving City and one or two others. Or why Glittertown/Neon City don't sound too much like each other.
 
Welp looks like they're unlisted now, probably got in some trouble with Nintendo or something like that. (At least we can still watch them.)
 
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He said that on Twitter. Which sucks, given how it's music he composed that Nintendo is complaining about (and how thousands of channels post it with no problems and many times more views).
 
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I enjoyed Shake It's soundtrack, but I do see the argument of it not quite having the ''Wario feel'' so to speak, in a sense it reminds me of what Glowsquid once said about Shake It's artstyle, in that it is pleasing to the eye, but doesn't have the rough thugish tone of the earlier Wario Land games
Man oh man, I agree with this. Shake It had some wonderful tracks mixed in with its lineup, but I felt like it was misused and without much of a direction in a Wario game. I love Slipshod Slopes, Lowdown Depths, Airytale Castle, Ropey Jungle, and other tracks, but the levels didn't feel very Wario-ish -- too open, too static, no real hidden things, very little floating coins to collect, etc. A lot of work went into the art style and music, but the game itself fell short, in my opinion. A real shame, too.
 
Yeah, Shake It definitely felt... well, not quite right for a Wario game. Perhaps because more of the effort went into the aesthetics and music than the actual content ideas or game design. So you had a very pretty game with some extremely generic levels and gimmicks that didn't feel like they fit said levels. You'd just have random gimmicky objects placed outside or all over the level and ideas that didn't really seem like they fit the level's theme. I think Waluigious summed up that well here:

http://web.archive.org/web/20100611...s.com/2008/09/in-which-scapes-dont-match.html
 
This really annoys me. Shake Dimension had TWO composers, yet Tomoya Tomita gets all the credit. For those unaware, Tomita was a composer in the classic days of Konami. He worked on one of my favourite Castlevania soundtracks...



The OTHER composer for Shake Dimension was none other than Nintendo R&D1's unsung female composer, Minako Hamano. She composed for Wario World, which is why there are several Wario World remixes in Shake Dimension.
Minako never gets any recognition. You should all know her for classic R&D1 soundtracks like Super Metroid, Metroid Fusion, as well as Zelda: Link's Awakening.

http://nintendo.wikia.com/wiki/Minako_Hamano

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This really annoys me. Shake Dimension had TWO composers, yet Tomoya Tomita gets all the credit. For those unaware, Tomita was a composer in the classic days of Konami. He worked on one of my favourite Castlevania soundtracks...



The OTHER composer for Shake Dimension was none other than Nintendo R&D1's unsung female composer, Minako Hamano. She composed for Wario World, which is why there are several Wario World remixes in Shake Dimension.
Minako never gets any recognition. You should all know her for classic R&D1 soundtracks like Super Metroid, Metroid Fusion, as well as Zelda: Link's Awakening.

http://nintendo.wikia.com/wiki/Minako_Hamano

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Yeah, forgot about her here.

But jeez, that must really suck to have contributed a bunch of the songs to the soundtrack, only for (in the wiki's words) your only credit to be in the instruction manual.

Still, guess we can figure out what songs she composed, since hey, they're whatever Tomita didn't upload to YouTube.
 
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