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  • Really Ilini
    The main gameplay gimmick of the latest WarioWare title, Move It!, returns to the "motion-controlled remote" focus initially found in WarioWare Smooth Moves, and the game is more directly acknowledged as a successor in its Japanese title. Is...
  • Really Ilini
    Really Ilini updated their status.
    My life is a cycle: I eat some delish sweet relish. Years pass without eating it. I finally get an opportunity to try it again. Repeat!
  • Cirta
    I didn't play and know nothing MoD so I had no idea about Terrormisu. I feel like Rudy the Clown is enough of an antagonist because he still has a presence in the game and is actively tricking Wario. Even though you don't see him truly until the...
  • Yellow Pyoro
    We can't even get a Wario Power-up band at Super Nintendo World. Maybe we if turn the gold Mario one upside down...
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  • CM30
    I would say most of the final bosses in Wario platformers feel like antagonists; even though most of the games don't have a heavy focus on showcasing the villains throughout the story, there is a lot that implies their actions behind the scenes...
  • Really Ilini
    I doubt Wario will be getting quite the same appreciation in the adaption plans as DK has, mainly because I would call DK an overall more important and recognizable character in the Mario franchise. That said, I think we will be seeing the man...
  • Hotel Horror
    I'll give them credit, they did care about Wario's past and tried to make a game that felt Wario Land like. It's just their game design 'style' seems to be 'slow-paced, somewhat casual game with extremely low level of difficulty'.
  • Really Ilini
    I would say most of the final bosses in Wario platformers feel like antagonists; even though most of the games don't have a heavy focus on showcasing the villains throughout the story, there is a lot that implies their actions behind the scenes...
  • Really Ilini
    That is a fair point; Cannoli is moreso implied to be a master thief thanks to the help of Goodstyle, who he is immediately separated from for the whole game once it starts, thus having to resort to technology. Meanwhile Carpaccio is more of a...
  • CM30
    I'll give them credit, they did care about Wario's past and tried to make a game that felt Wario Land like. It's just their game design 'style' seems to be 'slow-paced, somewhat casual game with extremely low level of difficulty'.
  • CM30
    Couldn't agree more bro! Shake It was slow and felt too much like a casual/feel good game, which doesn't suit Wario at all. They nailed it with Kirby's Epic Yarn though. It was pretty sick that they brought Captain Syrup back though, so I'll...
  • Hotel Horror
    Couldn't agree more bro! Shake It was slow and felt too much like a casual/feel good game, which doesn't suit Wario at all. They nailed it with Kirby's Epic Yarn though. It was pretty sick that they brought Captain Syrup back though, so I'll...
  • Hotel Horror
    Honestly I'm kinda torn on that. Good Feel make some nice looking/sounding games, but they're never that 'special' in the gameplay department. Wario Land: Shake It is probably one of the least impactful Wario Land games, and people moved on from...
  • CM30
    Honestly I'm kinda torn on that. Good Feel make some nice looking/sounding games, but they're never that 'special' in the gameplay department. Wario Land: Shake It is probably one of the least impactful Wario Land games, and people moved on from...
  • Really Ilini
    I think I'm one of the few people who actually likes Master of Disguise, though I might be biased cus I played it as a kid :geniuswario: I'm not sure if Waluigi being the star of the game would make it more positive or more controversial, given...
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