Recent content by Drenn

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    Wario Land 3 romhack with LUA flavour

    Interesting approach to ROM hacking here. I'm of the opinion that it's very difficult to make a good hack without at least some coding changes. You can get pretty far in games like SMW, but even then the formula begins to get stale without some new tricks. So it's nice to see someone not relying...
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    [Fan Content] Wario Land 3 X - An upcoming Wario Land 3 mod

    Very nice. I'd absolutely love to see a completed mod of wario land 3. I'd be happy to answer questions if you're having difficulty with the editor. As much as I'd like to help you more directly, I'm going to constrain myself because I tend to stretch myself too thin. =P The breakable tiles are...
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    [DEAD] Wario Land 3 Hack Project

    Nah, don't feel that way. When it comes to romhacking there's always a chance that a project won't get as far as you hope, and I knew that. Anyway I did have fun improving it in that time and seeing what you could do with it :)
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    [DEAD] Wario Land 3 Hack Project

    There's a "duplicate" button which you can use. Then you'll have 2 regions on top of each other. Move the new region to where you want it to be.
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    [DEAD] Wario Land 3 Hack Project

    I should probably check in here. So if you plan to move to wario land 2, I won't be quite as much help to you. Evmatter definitely seems to have a firm grasp on things in terms of the editor itself, so that's good. Don't be afraid to make feedback in his rhdn thread, or request features, he...
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    [DEAD] Wario Land 3 Hack Project

    No need for ASM. The area from 0000-7FFF is ROM. CA3C is part of the RAM. Game genie codes can only edit ROM, while gameshark codes can only edit RAM. So what you want is a gameshark code. The code: 01093CCA bgb makes it easy to make gameshark codes if you know the address already. TY...
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    [DEAD] Wario Land 3 Hack Project

    Something to do with palette flashing. Clearly there's more to it than I initially thought.
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    [DEAD] Wario Land 3 Hack Project

    Oh yeah, sorry I forgot your question. Metatiles provide the data for which 4 subtiles make up one metatile. Flags store the data for which flags each of the 4 subtiles have (palettes, flipping, etc). I've recently discovered that these 2 values can't exactly be treated independently. They...
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    [DEAD] Wario Land 3 Hack Project

    Maybe a game genie code patcher. I don't know of one but it would be straightforward. Gameshark codes can't be patched into the rom, however.
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    [DEAD] Wario Land 3 Hack Project

    Blarg, this might not work very well. In WL3 every note has a set length, but lsdj doesn't work that way. I must meditate on this.
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    [DEAD] Wario Land 3 Hack Project

    I'm no chiptune expert but I think it is. But it's for NES chiptunes, which has certain differences from the gb. So I'm experimenting with lsdj imports first.
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    [DEAD] Wario Land 3 Hack Project

    That's basically what I meant, it only costs a cent. :P And if you really wanted to use it on real hardware, you could buy a flashcart like the EMS-64M (though it's a huge PITA getting the drivers working on Win 7). I've reversed most of wl3's music format, and I actually have it playing notes...
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    [DEAD] Wario Land 3 Hack Project

    @607, do you happen to be acquainted with LSDJ? Just saying
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    [DEAD] Wario Land 3 Hack Project

    Hi, I remember you. I have a bit I could add for that, mostly object variables. Any particular reason you want to use your site instead of datacrystal though? Maybe that should be the editor's name. :P
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    [DEAD] Wario Land 3 Hack Project

    The edits from before wario enters the music box still seem pretty rudimentary, but I quite like what you did with the old man. At least it convinces me that we shouldn't stick with the hidden figure. I guess at the end we can say it was rudy in disguise all along? Or be attacked by a giant old...
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