Might as well log what I'm able to finish nowadays here too...
I got to the end of the October '25 demo for Telegeddon, the latest original project from Eyes in Everything, most known for previously creating some classic Mario fangames...
I've heard of Mindwave, Buster Jam, and now Telegeddon. It's cool seeing so many WarioWare-likes all so soon, and each with their own thing going on and having a different structure from level select, starting cutscene, microgames, ending...
Maybe its possible Golden Diva created them the same way Shokora got transformed into a cat, but I like to think they already existed at the time the pyramid was built, and maybe were guardians since they are themed around each passage, and later...
2.5 hours of playtime and a complete demo later... now Ilini has a lot of somethings to say! Underneath a spoiler of course, since not only do I not want to drown future replies in a scroll, but I also think it is best to experience the demo...
2.5 hours of playtime and a complete demo later... now Ilini has a lot of somethings to say! Underneath a spoiler of course, since not only do I not want to drown future replies in a scroll, but I also think it is best to experience the demo...
If nothing else I would at least like to see Benedict Campbell reprise his K. Rool, he absolutely owns the voice for that character to me, and it's much more interesting than something deep and gruff like the grumbles he gets in Bananza.
Surprised I didn't hear about this one, given it's by the same devs as Psycho Waluigi/Psycutlery, and I interviewed them on Gaming Reinvented a while ago. But yeah, apparently it's WarioWare meets Paper Mario in terms of gameplay style, with...
If nothing else I would at least like to see Benedict Campbell reprise his K. Rool, he absolutely owns the voice for that character to me, and it's much more interesting than something deep and gruff like the grumbles he gets in Bananza.