To be honest, Crazy Wario makes more sense than Drunk Wario. Like, who gets drunk from a mug of beer shattering atop their head? I'd imagine being concussed is probably about the same, disorientation-wise.
Did we ever get an explanation for why Shokora's closeup sprite and far-shot sprite had two different color schemes? Like, you could argue the dress was purple-ish and for the hair they went on SNES rules but I mean it's not like they wouldn't have been able to use the same palette as the closeup, since it and the head are the same sprite and the dress is closer to a rosy shade in the closeup anyway. Not to mention the crown's jewelry is green instead of aquamarine, for some reason. ...So-- why the difference in hue?
endorse in Murine eye drops to make your eyes look less dull and lifeless, then you'll finally trick people into thinking you aren't a milquetoast cow as we here at Murine know you to be. even after they spend time with you they'll be none the wiser. also we do miracles
Do you think it's possible to make a good remix/waahrangement/whatever you call it out of this classic dance track by Wariofying it? (Basically replacing the beeps with Wah's and using a Wario Land sound for the countermelody.) I think I'd be hilarious.
I just discovered that Crash Bandicoot's Acoustic Piano preset uses a sample which is eerily similar to Wario Land 4's Honky-Tonk once you add an octave to a given note, and especially when you turn Modulation to max to simulate WL4's sample looping really early.