Yeah, I noticed that too. Quite interesting.Wow, looking through all these tiles, there are a lot of unused ones. Like a small rotating cog in Out of the Woods.
Wow, looking through all these tiles, there are a lot of unused ones. Like a small rotating cog in Out of the Woods.
I think I'll try to see how I can use them this evening.
There's an unused flower enemy too. It's data is loaded in Tidle Coast, but it's not placed anywhere in the level.
I wonder what those blocks are used for
Hm... Not with the current editor, right?Question: Can you change the properties of enemy attacks?
Like for example, changing the ice of the polar bears so that it sets you on fire?
If we can do that then I have some ideas for custom enemies. ^^
AWESOME! Trying out the level/object editor, and I must say: it's definetly not THAT hard. I mean, it's quite time consuming, but nothing compared to making a full fledged Game Maker Game, a Pokemon Ruby hack where you have to code every little thing, or a Super Mario 64 or Banjo Kazooie hack where you have to create all objects AND the entire 3D model of the stage.
Furthermore, I'm definetly interested, I'll let you know when I've decided.
Alright, so...
My interests, if I were to join, would be Stage Design and Stage Concept and Gameplay Design.
Here's a quick video I of a Stage I made in about an hour, based on 1-1 from Super Mario Bros (Based, not remade).
It's not really that amazing quality though, as 1: I didn't edit it, and 2: I didn't record on my right laptop. (could also be because I just uploaded it )
Ow, lastly: I can also make Trailers for the game if you need any!
Alright, so...
My interests, if I were to join, would be Stage Design and Stage Concept and Gameplay Design.
Here's a quick video I of a Stage I made in about an hour, based on 1-1 from Super Mario Bros (Based, not remade).
It's not really that amazing quality though, as 1: I didn't edit it, and 2: I didn't record on my right laptop. (could also be because I just uploaded it )
Ow, lastly: I can also make Trailers for the game if you need any!
OOPS! Must have accidentily made a print screen and put it in... somehow...Why the picture? And I see you love illegal things
Also, I don't like how you basically just have to restart if you jump down to the door before getting the key. But this was just a quick test, I guess Very nice though, you're better at it than me already
Yeah, I want that third point... Because for now there doesn't seem to be a way for me to compose music for the game :(It was indeed a quick stage, I made it just to mess around with it a little.
On a different note: if anyone wants to pick up the editor again: here are a few things that need to be improved:
1: It would be very nice if there would be the ability to instantly wipe a sector to ONE specific sprite. This way you don't have to manually make everything one sprite. I'll look into it, but I've never used Java before for programming, so don't expect anything major.
2: The ability to see which Keys or Chests you've placed down, self explanitory.
3: I music importer/replacer would be nice...
You kind of know my opinionWe already have 7 potentiol developers
While we haven't really even pre-production, some of us are already trying, and learning the skills
This is nice
I'd like to get everyone's opynion of what 607 sayd earlier. 607 sujjested I be the director of the project, because we'll have different people working on different aspects of the game, and we might need a direcotor to keep the project flowing, and everyone are connected and stuff...
What do you guys think? Do we really need a director? Or will we need one later? Maby we should have more than one?
Opynions, please
What do you guys think? Do we really need a director? Or will we need one later? Maby we should have more than one?
Opynions, please
...a way to import and save graphics and levels..