Yeah, this thread has bit unactive, hasn't it?
All right, Haiko, I'm going to give some feedback on your video now
And some sujjestions for possible improvements
0:15 Hmm... It might be a bit
to easy to get here. But at the same time, it is the very first treasure of the game, and the player still has to get the key, so i guess it can work
0:24 Since you will be getting this treasure when you have GP, but don't have S-GP, it will take a long time for the player to push the frog down, so I would sujjest improving that section. Make it so you have to push the frog a smaller distance before you can just drop down. And of course, don't forget to add a way back up
0:32 I don't really see a point to putting the apple guy in a cage
Also, I think that the Chest should also be in that underground area
1:16 I really like the idea of using these leaves platforms, but there's very little challange to get there. I think this can use improvements
1:37 First slope in the game goes left, but does it serve a purpose? If it's not useful, it's not good for an introduction to the game's mechanics
1:40 It's easy to not notice this ladder. Ladders shouldn't be like this, at the very bottom of the screen
2:00 And this might be to hard for the first chest. I don't know. The mechanics are basic and minimal, but it's underground... While in the origional, you don't go underground... Maby it's the Narrative, but something here kind of bugs me... And i don't know what...
3:00 Yeah, try to make it easier
3:47 This puzzle is much better now
But where's the tree that will open it's mouth?