obligatory "What vidcons are you playing????" thread

MonaWare

Im gonna slide with you forever
Diamond City Insider
Coins
2,271
Points
0
Coins
2,271
User Name Style Change
I played the first two prime games on gamecube. Prime 3 felt different to me, it felt more actiony than the first two. But that may be because the first two werent motion control for me.

Makes me think playing the first two on gamecube is the better way to play the games : p
 

Glowsquid

Mental midget
Coins
1,893
Points
0
Coins
1,893
I've completed



Three Dirty Dwarves is a Saturn beat em up by the people behind Ecco the dolphin. You play as three, um, dwarves who after a game of D&D gone horribly wrong, are warped to modern day Bronx along with other monsters from the game and set on a quest to rescue four reality-warping children who are detained by the military-industrial complex to make weapons of mass destruction. The gameplay is highly atypical for a beat em up (no lifebar or lives, plenty of gimmick stages like a DKC-style minecart ride and a baseball game) but it's great fun! TDD has an insane amount of personality, between its soviet animation-style background art, insane characters (you fight things like naked ninjas with a black censor bar or a gym that throws can of stereoids at you), and excellent soundtrack. Even the instruction manual rocks!

Basically, Three Dirty Dwarves owns.
 

Glowsquid

Mental midget
Coins
1,893
Points
0
Coins
1,893
I've beaten



and was seriously dissapointed.

I was really excited about Wolfenstein The New Order. It looked gorgeous, it was made by the developers of the fantastic The Chronicles of Riddick: Escape from Butcher Bay and it was hailed by journos and fans alike as an unapolegtic tribute to ~old school shooter~ tropes. While TNO does make some skin-deep concessions to its heritage (being able to hold more than 2 weapons, finite [albeit partially-regenerating] health and no accuracy penalty if you don't use ironsights), it's otherwise very much a modern shooter, what's with its abundance of scripted events, linear levels, emphasis on shooting from cover, upgrade trees, and lenghty walk and talk segments. While I don't think those elements are *inherently* bad (beside the forced story stuff that is), I feel TNO doesn't do this stuff all that well.

The shooting is pretty underwhelming. BJ moves fairly slow and the feedback from getting it is weak, so it's very easy for an enemy to sneak up on you and empty your health reserves before you realize it. The result is that the most efficient strategy is to camp and take leaning potshots from cover, as trying to run and gun on anything above the easiest difficulty will get you killed, especially as most of the enemy types are damage sponges. The weapon roster is stock as it can be: the weapons at your disposals are a knife, a semi-automatic pistol, an assault riffle that can be upgraded with the obligatory rocket shot later in the game, an automatic shotgun, a sniper rifle that can double as another assault ri fle later in the game, and a laser cutter thing, the one vaguely creative gun in the game and one that it conspires to make you use as much as possible. You can dual wield all of them and find various upgrades (such as a silencer for the pistol or bouncing shells for the shotgun) but none of them feel particularly fun to use, and the game often has you lose your entire arsenal between chapters, which makes your work in scavenging ressources feel wasted.

Speaking of ressources, TNO has this dumb mechanic where you need to mash the E key to pick up items. While this makes sense to an extent for mission-critical items and health pickups (as you can pick up extra health and temporily "supercharge" it beyond your baseline level), there was no need to extend this mechanic to ammo collection. It doesn't make the game more immersive, challenging, or interesting, it's just unnecessary tedium

TNO features an upgrade system where you can get various attributes by accomplishing various challenges, such as killing X number of enemy commanders without being detected or killing X number of enemies with an assault riffle, divided among various trees. I guess the idea was to have the upgrade system naturally reward your preferred play style, but it runs into the two majors problems this sort of upgrade system causes which is that 1) a lot of the upgrades you get (particularly the ammo-related ones) feel like they should be there from the start and that 2) you feel forced to do the challenges even if they're not what you'd naturally do.

The narrative is the most praised aspect of the game, and it's not bad at all. The writing tries really hard (and succeeds) at making William "B.J" Blazkowicz a nuanced and three-dimensional character, as well as showing just how repugnant the Nazi ideology is. On the other hand, I couldn't fully get into it because I found a lot of the side characters irritating and underdeveloped.

A big problem that doesn't have to do with game design is that TNO simply doesn't play nice with modern AMD cards. There are various folder tweaks documented online that alleviate the framerate hiccup and frequent crashes (which I never experieced during my playthrough) but the game still chugs on busy-ish sequences on a GPU (RX 580) that really should be able to run the game at the highest settings without breaking a sweat. So yeah, keep that in mind.

I didn't dislike The New Order at first, but the deeper I got into the game, the more it frustrated me. If you want modern-ish Nazi killing fun times, I'd sonner recommend the underrated Medal of Honor Airborne or Raven Software's underloved 2009 Wolfenstein game (but that one is no longer buyable digitallly). I guess Machine Games' take on Wolfenstein just isn't for me.
 

MonaWare

Im gonna slide with you forever
Diamond City Insider
Coins
2,271
Points
0
Coins
2,271
User Name Style Change
Im on the last level of banjo kazooie atm, I also already have enough notes to pass through the last door. I figured Id go ahead and try to 100% the level first, though : p

The game is super fun, but it can be stressful when youre trying to find every note in a level and you die halfway through : p I have a couple of levels where I died with 80-90 music notes and said "fine, thats enough, Im done" >.>
 

MonaWare

Im gonna slide with you forever
Diamond City Insider
Coins
2,271
Points
0
Coins
2,271
User Name Style Change
Ive been playimg n64 lately, and I took some pictures of my favorite n64 game cuz reasons. I guess I can share them here

IMG_20180609_151702.jpg


I love the landscape in this game, it really feels like youre exploring a new world.

IMG_20180627_213942.jpg


I really enjoy it when games have things like explorable ruins. Ita fun to like explore them and imagine the lives of the people who once lived there that never actually existed cuz this is a game and not real life : p
IMG_20180609_151702.jpg


IMG_20180610_142242.jpg


I like the mirari people in this game, are probly my favorite fictional race. Also like those fire effects, haha.

IMG_20180609_153017.jpg


Marshmallows are an important part of a medieval diet, yeah.


I love the overworld of this game, though. While most jrpgs have great stories and characters, the world usually doesnt feel all that big. This game does a good job at building a big immersive world with tons to explore. Is way cool for a n64 game.
 

Triple M

Magma Mixer Murata
Coins
3,926
Points
0
Coins
3,926
Username Change User Name Style Change
Ive been playimg n64 lately, and I took some pictures of my favorite n64 game cuz reasons. I guess I can share them here

View attachment 7481

I love the landscape in this game, it really feels like youre exploring a new world.

View attachment 7482

I really enjoy it when games have things like explorable ruins. Ita fun to like explore them and imagine the lives of the people who once lived there that never actually existed cuz this is a game and not real life : p
View attachment 7481

View attachment 7483

I like the mirari people in this game, are probly my favorite fictional race. Also like those fire effects, haha.

View attachment 7484

Marshmallows are an important part of a medieval diet, yeah.


I love the overworld of this game, though. While most jrpgs have great stories and characters, the world usually doesnt feel all that big. This game does a good job at building a big immersive world with tons to explore. Is way cool for a n64 game.
This actually has got me thinking about something that I've started to feel lately. I feel like I'm no longer impressed by graphics anymore. The advances in graphics you see lately feel much more incremental than the changes you used to see from generation to generation and is more reliant on PC hardware than ever. Especially since I've been playing a lot of older games, I've been interested in seeing how older games tried to make the most of what they could in creating their game worlds.
 

MonaWare

Im gonna slide with you forever
Diamond City Insider
Coins
2,271
Points
0
Coins
2,271
User Name Style Change
@Triple M yeah! You for real just expressed my feelings on video games, haha.

I have another friend who feels the same way actually. We talk about it often. But yeah, graphics dont matter anymore, Im no longer excited to see where they can go with graphics and Im no longer concerned about graphics in general outside style.

But with older games, its really really fun to see what they could come up with with the limitations they had. It kinda makes it more creative imo, these people had to find ways to make their visions work with the limitations they were dealt with.

I for real enjoy appreciating the little details in older graphics, even down to like the furniture they designed in buildings. Ita fun thinking about how someone had to actually design it, haha.
 

Triple M

Magma Mixer Murata
Coins
3,926
Points
0
Coins
3,926
Username Change User Name Style Change
Well I finished playing the second Miles Edgeworth Investigations game as I mentioned earlier in the thread. With that I've pretty much played every Ace Attorney game before the time-skip where things get weird afterwards. What a ride it's been and I'm kind of sad to have it end even though it was a satisfying conclusion to a great journey. Though, I'm not really looking forward to the stuff that comes afterwards...
 
Coins
940
Points
0
Coins
940
I'm playing Mario Golf (GBC) again lately.
Well I finished playing the second Miles Edgeworth Investigations game as I mentioned earlier in the thread. With that I've pretty much played every Ace Attorney game before the time-skip where things get weird afterwards. What a ride it's been and I'm kind of sad to have it end even though it was a satisfying conclusion to a great journey. Though, I'm not really looking forward to the stuff that comes afterwards...
I still haven't been able to play any, as I haven't got a DS yet.
 

The 3rd Wario Brother

Worlds greatest treasure hunter.
Diamond City Insider
Coins
2,364
Points
0
Coins
2,364
So earlier I played this translated Famicom game called Princesstual Orgy.

There where four cute princesses but no orgy. 0/10 worst game of all time.

In all seriousness it was just an okay sidescroller. Could do without slippery physics but it's not bad.
 
Top