This same topic has basically been posted
4 times:
[Wario Land 2] I could never solve this level as a kid, by wariolandgoldpiramid on Sep 5, 2014
Specific to a level from Wario Land II.
Did anyone get stuck in a Wario Land level cause they overthought things?, by CM30 on Feb 16, 2015
Specific to when the cause of getting stuck is overthinking.
Parts of Wario Land games where you got stuck?, by CM30 on Mar 19, 2016
Finally a general topic. I'm posting here, but still...
What basic things did you not figure out about Wario Land games the first time around?, by CM30 on Sep 7, 2016
Specific to only basic things and in the first time you played.
Anyways, here’s how it went for me in general terms of
getting stuck:
I don’t remember it so well, but basically I got horribly stuck when I was replaying Wario Land II as a kid, probably not that long after having beaten it the first time. It was on the level “In Town — Down in the cellar.” Notice that other people in these topics also mentioned being stuck in the same level. Throwing an enemy upwards was required to progress in one area (pictured) and I completely overlooked the mechanic. It was really, really bad. I scrutinized the level looking for a way to progress in it. Later I ended up making it. Out of curiosity, this seems to be the only occasion in which throwing upwards is required to progress, other than in bosses. Now, I’m not against the mechanic at all! It was a long lasting blank from a little kid.
I then also got horribly stuck in Wario Land 3 and in the first time I was going through it. It was on the first encounter, I believe, with the South level “Above the Clouds.” I was stuck so horribly that I scrutinized the level, which for that matter wasn’t even so easy, only to find nothing. The red balloon was the only thing that stood out. It was still at the bottom. There was nothing that could be done with it and it was obviously only there to have a later use. But meanwhile, I was completely stuck. While messing around with the level I ended up, I think by mistake, entering inside the clouds. "THAT IS NOT A DOOR." Doors are pretty much always rectangular, they look standardized. Those were not, in any way, freaking doors! See it in the picture, the cloud entrances. The balloon one was in mid air at the time. And notice next to them the equally shaped diagonal openings a bit more faded? Sure, the entrances are a bit dark, but then there is always gray cloud cover behind those openings so I thought that was the explanation. Plus the diagonal ones were still not entrances. From that erratic look to a standard Wario Land entrance goes a long way. That nearly took me the game away since it was impossible to progress. A huge design issue from the creators. I didn’t even care that much about the weird shapes, they drew some attention, but I supposed it was just how the clouds were lining at random spots, including in mid air and randomly diagonally or with a reduced size and so on... : )
I felt that I was already too grown up for Wario Land 4 when I played it. I didn’t get stuck in it, not that I had to make a sequence of getting stuck in every game. : )
Have in mind to see these things from the perspective of a young kid. Older people aren’t stomped as much. And if in doubt, I’m actually kind of bright, since after all, in Pokémon Yellow I came up all by myself with a way that lead me to the hidden truck in S.S. Anne's port.