these games are surprisingly similar in terms of basic concept; you have to explore a vast map with very little to no help in terms of guidance, collecting items to help progress further and eventually defeat the end boss. the thing with games is that they either hold your hand as if your going to run away and get kidnapped the minute it lets go (with most linear games), or it just drops you into the jungle and tootles off (with non linear games). the first zelda and metroid is a few of my favorite games, and ill admit that its really hard to navigate without a guide. i know it was revolutionary for the time, but why do some modern nonlinear games still insist on just abandoning you in the middle of scenic nowhere, when at least a metaphorical (or literal) map and compass would make the game much more enjoyable. still, i suppose id rather not do with the hand holding.Metroid.
I like Samus and I think that Metroid has an interesting universe and characters but the gameplay does nothing for me.
Zelda 1
I find this game to be too hard, and it's way too easy to get lost. I had to use a online guide to find the second dungeon. I can't believe that some people want the series to go back the Zelda 1 gameplay style. Which makes me kind of nervous about "Breath of the Wild"
lol, the old kid icarus games is one of those games that i wanted to enjoy, but the game itself didnt want me to like it.Kid Icarus, I wanna get into it and the characters really intrest me but i don't enjoy the gameplay of either the old nor new ones.
I love pretty much everything about from music to characters but the gameplay doesn't do it for me.
lol, the old kid icarus games is one of those games that i wanted to enjoy, but the game itself didnt want me to like it.
to keep it short, i really enjoyed the new one, though i can see how someone could dislike or not want to invest themselves in it.
lol, the old kid icarus games is one of those games that i wanted to enjoy, but the game itself didnt want me to like it.
to keep it short, i really enjoyed the new one, though i can see how someone could dislike or not want to invest themselves in it.
Kid Icarus: Of Myths & Monsters will always be my Kid Icarus game. I'm always sad that it never gets mentioned or referenced in any way.
Even WarioWare Twisted! denies its existence. 9-Volt says "This is the closest thing you'll ever get to a sequel. Har har". Well it HAD a sequel, boyo, on Game Boy!
It used the Metroid II engine, just like Kid Icarus 1 used the Metroid 1 engine on NES. Myths and Monsters improved on the NES game in every way, just like Metroid II improved on Metroid 1 in every way.
give the kid some slack would you.Kid Icarus: Of Myths & Monsters will always be my Kid Icarus game. I'm always sad that it never gets mentioned or referenced in any way.
Even WarioWare Twisted! denies its existence. 9-Volt says "This is the closest thing you'll ever get to a sequel. Har har". Well it HAD a sequel, boyo, on Game Boy!
It used the Metroid II engine, just like Kid Icarus 1 used the Metroid 1 engine on NES. Myths and Monsters improved on the NES game in every way, just like Metroid II improved on Metroid 1 in every way.
give the kid some slack would you.
it was not very well known even back when it first came out and it never even went to japan until years later when it came to the 3DS virtual console. So it's fair to assume
That he simply didn't know there was a sequel. (Hell I forgot this game existed until just now.)
give the kid some slack would you.
it was not very well known even back when it first came out and it never even went to japan until years later when it came to the 3DS virtual console. So it's fair to assume
That he simply didn't know there was a sequel. (Hell I forgot this game existed until just now.)
i guess ill have to take "of myths and monsters" on a second test drive.
Oh... I guess someone within Nintendo hated it then.
my bad, but yeah that was a shame.
yeah, until the virtual console editions came out, there was no justice being done for the B/W game boy. metroid 2 wasnt the best game in the series, but i still enjoyed it from beginning to end. super mario land was just like classic mario, except on the go in my opinion. its a bit of a shame that it didnt get its time to shine when it first came out, but at the least, theres the virtual console releases out so people can discover it now.In the late 90's Nintendo re-released Myths and Monsters, along with other GB titles that sold well, like Wario Land, Metroid II, Donkey Kong '94, DK Land etc.
But after the Game Boy died... it's like they never existed! Notice how the Game Boy gets NO recognition today. Count how many tributes there are for Mario Land, Wario Land, Metroid II, Mole Mania etc. Nothing. All you see is NES, SNES and N64. This is why nobody talks about the GB library and these classic titles.
Anyway, back to the topic at hand.
yeah, until the virtual console editions came out, there was no justice being done for the B/W game boy. metroid 2 wasnt the best game in the series, but i still enjoyed it from beginning to end. super mario land was just like classic mario, except on the go in my opinion. its a bit of a shame that it didnt get its time to shine when it first came out, but at the least, theres the virtual console releases out so people can discover it now.