Dangerous Duck
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  • So you are a Nesquik fan too? I knew I wasn't the only one who still loves it.
    MonaWare
    MonaWare
    I liked Nesquik as a kid, definitely. Had it somewhat recently though, and it turned out awful. I dunno if I did something wrong or what (like as if its a complicated thing to make). I am a huge fan of chocolate milk, though : p
    Just a Wario Fan
    Just a Wario Fan
    I sometimes drink it before going to bed, complete with whipped cream and chocolate.
    Dangerous Duck
    Dangerous Duck
    I've had a bad batch of certain flavours in the past. I love chocolate, but I remember a couple of times getting a real foul taste. It also tastes better if you don't mix too much in your milk. It's pretty strong stuff.
    I love mixing strawberry with warm milk on cold winter mornings.
    I miss the days of Sound Tests/Music Tests being a common fixture in option menus (especially Sega games). These days they treat game soundtracks as a 'reward' for 100% completion. What kinda cheap reward is that?? By the time you reach 100% you've heard the soundtrack a gillion times! The stingy swines...
    The 3rd Wario Brother
    The 3rd Wario Brother
    The ultimate plan, i'll be rich! WAHAHAHA!
    Just a Wario Fan
    Just a Wario Fan
    I think it's because nowadays you can find any OST online easily.
    Dangerous Duck
    Dangerous Duck
    True, but they still use soundtracks as end-game rewards. Take Shake Dimension for example... Nothing useful like an extra difficulty mode, which the game sorely needed. Still, it had far more replay value than any Wario platformer to date, with time trials, loads of tough missions, etc.
    All this gushing over Mario Odyssey... Everyone knows Mortal Kombat for Sega Genesis is the greatest video game ever. It's time to deal with the facts.
    Why are people here entertaining the idea that Mario Land will get a remake? @CM30 @TB100 It's not a respected practice in Japan for unrelated parties to touch old, distinct works, especially from historic figures like Nintendo R&D1. It's the video game equivalent of sacred native grounds. You couldn't pay Miyamoto to touch a Mario Land remake, because A), the games clash with his design philosophies/conventions, and B), because he'd never tarnish the work of his former mentor's team (Gunpei Yokoi). That's exactly why he was so aggressive to Retro Studios when Metroid Prime was being made. Mario Land is also directly linked to Wario Land, so they'd have to consider either remaking Wario Land: SML3 or resurrecting the series itself.
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    Nitwit
    Nitwit
    @Angler of Lake Asparagus And yet, it has become more popular than Other M and Federation Force. lol

    Yet he's okay with another western studio making a remake of Metroid 2?

    Also, made by Gunpei......
    Dangerous Duck
    Dangerous Duck
    Well... first-person shooters are more popular in the west, and Metroid was never popular in Japan to begin with.

    Miyamoto wouldn't get a say in the Metroid 2 remake, as it's handled by Sakamoto (the "father figure" of Metroid). Sakamoto isn't involved with Prime, only the traditional series. He's responsible for the remakes, Other M, etc.

    Times were very different back in 2002. Metroid had done no wrongs yet, and Miyamoto felt obligated to uphold its good name for his dead mentor, despite not being a member of R&D1.
    It's just too bad Sakamoto spoiled the series with his "vision".
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    Nitwit
    Nitwit
    Indeed he has. Least Metroid is coming back for a new game next year.
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    Dangerous Duck
    Dangerous Duck
    A skunk character with "a big-ass mohawk"? Well, I'm sold. Heheh.
    Hey, cheers for bringing this to my attention, Mona! I love forgotten platformers like this, having grown up with so many. The original PS had them in droves!
    As I've said, I give every game a good, unbiased try on every system I own, and this one looks right up my alley. Cheers for the heads up!
    MonaWare
    MonaWare
    Yeah, Id like to try this game too : p Will keep an eye open for it.
    Metal
    Metal
    I was wondering if your name actually did come from the angler fish, that's something new though it comes from fisherman. The fish probably named after the fisherman term more than likely then due to how its head thing's purpose is the same as a lure.
    Dangerous Duck
    Dangerous Duck
    Right! I'm pretty sure I remember hearing about the name in a biology class forever ago.

    Anyway, Lake Asparagus is that lake area at the foot of Mount Teapot, in the first Wario Land (the first two levels in world 2 take place there, before you actually travel up the mountain).
    I always really liked that place, and fancied it would make a nice fishing spot. So that's what my name means... Fisherman of Lake Asparagus.
    MonaWare
    MonaWare
    That would make a good avatar : p
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    If I were an all-powerful god, I'd create a large, remote island of no return, and dump the dregs, terrorists, and war-mongers of the world on it. Somewhere to banish all the fuckwits who continuously spoil civilisation for us all. They can live like castaways, and murder, rape, and wage their petty wars among each other in the sand, with the sticks and coconuts. I don't mean to be dismal, but damn it all, I get so bloody vexed when these totally senseless tragedies occur. As if mother nature doesn't cause enough grief in the world. Bloody hell... It's just not good enough.
    Your new profile pic makes everything you post look 200% classier.
    Have you thought of making another music thread for other kind of music?
    Dangerous Duck
    Dangerous Duck
    A few weeks ago I was thinking about doing either tranquil and calm, or inspiring and motivational themes. There's only so many moods to pick from. Would you prefer to be inspired or relaxed, Magman?
    Magma
    Magma
    I kind of feel like there'd be more to do with relaxed. There's like by the seaside relaxed, surrounded by nature relaxed, or in a coffee shop relaxed. That's what I think.
    Dangerous Duck
    Dangerous Duck
    Well, since the activity dried up on Chill Your Bones, I'll give it another whirl. Got to think up an eye-catching title, first...
    It was small wonder, then, that he suddenly flung down his brush onto the floor, said "Bother!" and "O blow!" and also "Hang spring cleaning!" and bolted out of the house without even waiting to put on his coat.
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    Boris Carloft's Car Loft
    Boris Carloft's Car Loft
    EDIT: Disregard this!
    The book is truly lovely. I was lucky enough to own a copy of The Wind in the Willows growing up, and it's been one of my favorite English works ever since (which is saying a lot, because I was born and raised on many English things, be it English literature, film, or otherwise).
    I also grew up with the Disney package film "The Adventures of Ichabod and Mr. Toad", an entire half of which is dedicated to The Wind in the Willows. It's not necessarily the best adaptation of the book ever conceived (if I had to choose, I'd probably give that honor to the Cosgrove Hall TV series), but the film, along with it's other half based on The Legend of Sleepy Hollow, will always hold a special little place somewhere in my heart -- if only for the sake of nostalgia.
    I could write a quick little quip about spring cleaning, but, eh... This "comment" is meaty enough as it is.
    Boris Carloft's Car Loft
    Boris Carloft's Car Loft
    Whoops. I began writing the above message nearly 30 minutes ago and only now came back to finish it. I didn't receive a notification informing me of your second message until after sending mine. Bleh...

    Well, in response to your second message:
    The Disney adaptation was a 40-minute animated short film, which was eventually paired with another short based upon Washington Irving's The Legend of Sleepy Hollow. The two were weaved together for the 1949 package film "The Adventures of Ichabod and Mr. Toad".

    The Wind in the Willows half has been tremendously over-shadowed by it's sister film over the years, and for good reason; said reason being that The Legend of Sleepy Hollow is just a vastly superior animated film. I think that Grahame's book was a poor choice for an animated subject to begin with, especially after it was cut down to being short film material when Disney's "dark era" of the mid-late 1940s first hit (EDIT: FYI, most of the animated shorts in the studio's package films of the 40s were originally conceived as feature films, including The Wind in the Willows. These were eventually turned into shorts to flesh out the package "features"). There's not enough run-time to cover such a large array of story material, nor would the poetic nature of the book ever translate well to a Disney environment (the entire thing ultimately feels more like a sequence of comic set-pieces, rather than an actual story with 'heart' or drama).

    The Legend of Sleepy Hollow works far better as a short, being a very entertaining film that hits all of the marks a great animated short should. And it's success doesn't end there on a basic level, either; there's a genuine sense of drama and heart to it all, something that the previous film completely missed. I can't think of many other animated shorts that I become so wrapped up in every time (the climactic Headless Horseman sequence is a remarkable blend of sheer terror and comedy that always grabs me, no matter how many times I view it). To top it all off, The Legend of Sleepy Hollow is narrated by none other than Bing Crosby, one of my heroes. Of course I'm going to love the thing, damn it!

    Not that you asked to hear me rave on about The Legend of Sleepy Hollow in the first place. Heh. Apologies. It's one of my favorite Disney films, and as such I enjoy talking about it.

    ...How on earth do my profile comments end up so long-winded, every time?
    Dangerous Duck
    Dangerous Duck
    Don't sweat it! The internet is a snarling beast when it comes to properly-worded conversations. I suppose we're public enemy number one to all those customs of the comment section. Heh.

    Anyhow, I had a sneaking suspicion Disney never made a direct Willows adaptation. I used to read about The Adventures of Ichabod/Mr. Toad, and never understood the connection. I'd also hear about the "Mr. Toad's Wild Ride" attraction at Disneyland, which puzzled me even further.
    So cheers for finally clearing that up, and elaborating on the history! I'm going to give it a fair, unbiased viewing one of these days. And of course, I enjoy Bing Crosby's voice as much as the next music lover!

    You know, one of my biggest creative inspirations as a boy was Cosgrove Hall's 1983 film, and the subsequent TV series, which covered the chapters the film couldn't squeeze in (like Wayfarers All).
    The 1983 film really enchanted me as a boy. It was the first Willows adaptation I ever saw. It evoked that rich, old-world charm of the English countryside.

    By the way, I love this old photo of Brian Cosgrove and Mark Hall in front of the Toad Hall set...

    https://i.guim.co.uk/img/static/sys-images/Guardian/Pix/pictures/2011/11/19/1321723444911/Mark-Hall-and-Brian-Cosgr-003.jpg?w=700&q=55&auto=format&usm=12&fit=max&s=f37b40f312bdcf31cfe06201a260412d

    My other favourite adaptation was the 1995 animated feature (where my icon originates), along with its 1996 sequel, "The Willows in Winter" (which is based on William Horwood's follow-up to the original book).

    Both films were beautifully animated by defunct London studio, TVC Films, and were basically a direct follow-up to the studio's spectacular Beatrix Potter animated series from 1992, "The World of Peter Rabbit and Friends". For my money, that was one of the finest animated children's shows of the 1990's...
    https://www.youtube.com/watch?v=yPDhxegtvsk
    I hate that unwritten rule on Youtube where you shouldn't respond to comments after a year or folks take offence, like you've just violated some unspecified expiration date on what they've written. Some even complain after six months! Makes it worse when they're spreading rumours and fallacies. Well guess what, trendsetters... you put one down, it's there for good!
    Who's the big brain that names the natural disasters of the world? Why would you give terrifying, destructive forces of nature common, pedestrian names like "David", "Tracy", or "Harvey"? It sounds painfully tame and ill-fitting. Why not use ancient Latin/Greek names that command authority... (like Cyclone Cerberus?) Sounds FAR better than saying, "Cripes! Irma just tore the roof off me outhouse/apartment building/stadium!" Sheesh...
    Bubsy Bobcat? Why him?
    Clayfighter, huh? I had sculptor's cut on n64, traded it for Superman 64. Worst mistake of my life.
    Magma
    Magma
    Well all that needs to happen is for Interplay as it exists now to finally bite the dust which doesn't seem too far off or to just fork them over to other developers which isn't as likely.
    Monxiasyshrema77
    Monxiasyshrema77
    Interplay will probably close doors. Its the safer route
    Dangerous Duck
    Dangerous Duck
    It's just a question of time. Interplay should have died well over a decade ago, yet it always manages to survive on the brink between death and mostly dead. It hasn't been a company in years, just an extinct brand with a goldmine of dead franchises.
    Im happy to see that youre still here. I actually had thought that you left, cuz I havent seen you in a while : p
    Dangerous Duck
    Dangerous Duck
    Well, I was on the verge of retiring from internet society. If this place ever shuts down I wouldn't bother migrating elsewhere or returning to Youtube. Blech... I've never been very good at the internet game.

    I was pretty shocked when you and Magma resurfaced! I thought you'd gone for good, along with several others.
    Dangerous Duck
    Dangerous Duck
    Don't take that personally, Mona. You're one of the members that keeps me kicking around! If the Colonel and Glowsquid hadn't been here when it was lonely and quiet, I reckon I definitely would've packed my suitcase.
    MonaWare
    MonaWare
    Yeah I kinda felt the same, Ive been on a few other forums but they havent felt the same, havent connected with them like I have here. And haha yeah, youtube is good for watching videos but definitely not a place to have a community with, its nothing but people arguing with each other : p And haha you mentioned Glowsquid, he was a reason I came here a few times before yesterday too, was checking messages he sent me : p And no not offended, haha. Im glad that alot of the people I really liked either havent left or have came back, is a good thing : p
    thoughts on Bubsy 4
    Boris Carloft's Car Loft
    Boris Carloft's Car Loft
    Say, the Angler has been terribly absent as of late, hasn't he? I do hope he's fine.
    TB100
    TB100
    @Pigmask Colonel I hope so too Colonel, I have been noticing his absence more and more every day. Best case scenario, he's just busy with life and will come back to us soon enough.
    Dangerous Duck
    Dangerous Duck
    Yes, TB is right. I've been very busy with life. I'm sorry to say my family is suffering from money woes, so as the eldest son I've got a lot of responsibility on my tray.

    Well, Big G, I only found out about Bubsy 5 this morning! I guess it's bonvoyage to my youthful dreams of becoming successful and attaining the rights to design a whimsical Bubsy comeback.

    To be blunt, it looks nothing like a Bubsy comeback should. The gameplay doesn't look very fast-paced, but it's the visuals that really get my goat, especially Bubsy's art style.
    The designers don't seem to understand what the original game was trying to do. The whole selling point was that it was meant to feel like playing a cartoon, with the main character being a vehicle for classic tropes and gags.
    Instead of taking advantage of today's technology, they're settling for a very typical and stiff modern 3D art style. It neither looks cartoonish nor reflects the style of early 90's 16-bit titles. What's the point of bringing back the bobcat for a slapdash 2.5D side-scroller?

    Anyhow, I'll pick it up and give it a sporting chance when it arrives, but ouch... right now it looks miles below the ideas I'd dreamed up over the years.
    Here I am! The fun begins. My tricks and traps will see who wins... Yes, it's true. I'm back from my adventures. Hold your boos and hisses till tomorrow, please. I'd ask someone to put the kettle on, but it's very late (3:20AM, in fact), my boots are full of mud and water, my eyes are weak, and I haven't even unpacked yet. Please excuse me while I recompose myself. It's wonderful to be back, but right now I need a double helping of deep dish slumber pie.
    Dangerous Duck
    Dangerous Duck
    Terrific! That great little K. Roolenstein sketch is all I've seen. What do you normally dabble in when drawing, Pigmask?

    I'm good at landscapes, but always struggled with subjects.
    As a kid, I took private lessons on how to draw cartoon/anthro characters, like K. Rool. (When the art teacher asked what I was interested in, my mother replied "Nintendo 64", which made me cringe. Heheheh)
    I was becoming really good at character art, but my idiocy/lack of perseverance led me to drop my lessons. One of my greatest regrets. I'd probably be a master today if I'd stuck with it... *sigh*
    Boris Carloft's Car Loft
    Boris Carloft's Car Loft
    Oh my. As for me, my hobby as a closet artist began a mere two or so years ago, but you've been at it for quite a while, eh? Lessons will most certainly put you a few steps ahead of the crowd, however, I find that, to develop a true confidence with the art form, it's essential that one spend some time drawing without a guide, or, at least, without looking at another artist's work. All too often do I find myself subconsciously thieving little drawing techniques, styles, or even entire poses from some of my favorite animators. The only way to create something unique, new, and groundbreaking is to discover it yourself.
    Now, of course, that's not to say that you shouldn't study others' work, because, after all, it is essential to possess a thorough comprehension of any art form-- why, I've studied every frame of Milt Kahl's Medusa at least twice in the past year, and it's been a splendid help to me. I wouldn't be where I am today as an artist without that inspiration.

    Typically, my drawings act as vague studies of human anatomy, exploring various full-body poses (or "keyframes", in animation terms). As of late, I've been particularly intrigued by hands, and how much personality and complex acting one can squeeze out of them in just a handful of frames. I tend to keep my distance from close-up shots , as my facial work can be rather loose or messy, oftentimes lacking the natural, effortless integrity that I'm searching for. In fact, this avatar of mine is a fine example of of why I stay away from these shots; K. Roolenstein's strangely proportioned, off-model head is stiffly drawn, and once again lacks that genuine "flow".
    As you can see, I focus nigh entirely on character animation and staging rather than your typical art piece. Granted, the study of landscape art and general nature is essential for any artist whom desires a thorough understanding of perspective, and how to caricature it in a convincing manner.

    Gad... How do my posts always manage to end up so long-winded?
    Dangerous Duck
    Dangerous Duck
    Ughhhh... hands.... my greatest struggle. I've improved in recent times, but honestly, my hand sketches used to look more like a pack of pork sausages grafted onto a mutilated palm. I wouldn't shake hands with the abominations I draw, not at this stage of the game, anyhow.

    I have infinite sympathy for the struggling artist. Most of us seem to suffer from self doubt and mental fragility more than non-creative types. I'm always dreaming up "impossible" dreams and refuse to abandon my faith in them. Eternal optimism is my only way of coping as an individual.
    And you're absolutely right. Nurturing your own style is vital. It's a tough act to follow, building a repertoire while not picking other artists' pockets. You also need to remain flexible and not draw yourself into a corner.

    Never mind, colonel. We'll get it right in the end. Perseverance, optimism and inspiration is my recipe for success and survival... Many tricks are up my sleeve. To save yourself you'd better leave!
    Okay, I'll stop with the Grunty quotes. And hey! Don't worry about long-winded posts. Truly creative people always have a lot on their minds. Besides, I'M the supreme master scoundrel of long posts. Gaze upon their terrible grandeur and despair! Whooo-HA-HA-Hahhh!!
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