Yes, treasure order. Changing it could destabilize the progression through the game, so yeah, maybe we should leave it be. At the very least, though, it's worth considering changing the cutscenes if we want to do something different with the levels. Especially ones that make specific changes to specific levels. But to do that, someone (probably me) would have to reverse the cutscene formats. It might be more trouble than it's worth. =PAs far as the flow of the game, do you mean the treasure order?
Because i have reseached it...
I still think we shouldn't edit the world map...
Yes, treasure order. Changing it could destabilize the progression through the game, so yeah, maybe we should leave it be. At the very least, though, it's worth considering changing the cutscenes if we want to do something different with the levels. Especially ones that make specific changes to specific levels. But to do that, someone (probably me) would have to reverse the cutscene formats. It might be more trouble than it's worth. =P
I don't really understand what you want to change, or why? I thought the plan was to mostly keep the same ordering as the original game, so why do you want to change this?Drenn, there is 1 cutscene i would like us to change.
Whenever you get the 2 pieces of the sun, and bring daytime to the east side of the music box, the game tells you to go to Castle Of Illutions.
I looked into it. Every Castle Of Illutions treasure will unlock some treasures, so there is useless chest we can move here. Giving player access to any chest at that moment would break the flow.
If you could do just a little ASM, so the cutscene doesn't say "Castle Of Ilusions", that would be nice
I don't really understand what you want to change, or why? I thought the plan was to mostly keep the same ordering as the original game, so why do you want to change this?
PSA: I'm 99% sure that if you attempt to merge regions between day and night versions of the grasslands, something will get screwed up horribly.
I don't really understand what you want to change, or why? I thought the plan was to mostly keep the same ordering as the original game, so why do you want to change this?
Is it weird that i was humming Wario Land 3 music in the shower?
Because the game makes a mistake. It tells you to go to Castle Of Illusions, but it's a lie. And this used to confuse me so much!
All i want is to remove the "go to Castle" from that cutscene.
CM30, thank you for your words at RHDN! We really apreciate your support
Thanks! The more I play tgis game, tge more I feel like it was very hard to produce...Why am I marking Curren Powerups in my Treasure Database? 2 main reasons
Haiko, you just found another reason why it's so importhant
- Wario needs to be able to get the treasure as soon as the treasure path is unlocked, therefor the paths can only use the Powerups that Wario has at that moment
- As for Music Coins (Wario Coins), Wario must be able to collect all 8 of them when he is collecting the last treasure in the level. New power-ups may be used for them in old areas, but a powerup that Wario doesn't have at the time all 4 treasure paths are unlocked may not be used, even for a coin.
Thanks! The more I play tgis game, tge more I feel like it was very hard to produce...
EDIT: I FINALLY DID IT, I BEAT THE GAME! And man, the credits theme is definetly one of my favorite video game songs.
Can somebody remind me why this block is breakable?
EDIT: Also, are we going to leave Wario white? i personally think we should change his overalls to Yellow, to attract to newer Wariovfans and stuff, you know?
Ok, thanks! I'm busy 100%'ing the game now. I also apologize for any typos I make, I'm on my phone right now.
If you continue breaking blocks to the right, you will find a secret passage to the Red Key. Useful for Time Atack
I'll post a sprite i like later
Custom Wario Sprite:
Also, very few people know about this secret. Nearly every Time Atack video does not use it
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