I don't think I ever got around to posting the MS Paint Edit that I did for this, which works as kind of like symbolism I guess?I always envisioned Wario as starting out as a dweeby loser who didn't really have much of anything to do with Mario, very insecure and kind of lacking in stamina (note how slowly he gets around in Wario Land 1; that's him pacing himself-- energy conservation).
Personally, I like to think that Wario is just some street rat that grew up picking pockets an' stuff (and that's where the greed and gluttony come from, in addition to Wario already liking the stuff-- a heart once starved, and all that). He didn't have anything at all going for him, really, no purpose in life, a real nobody with no interests other than food and money because he was an urchin. (Note: I personally discount his appearance in Yoshi's Island DS as being canon, because it's just a remake of an established title and only included the extra children as gimmicks. In other words, SMW2: Yoshi's Island is canon, Yoshi DS is not. So when I say that we don't know anything of Wario's past, I mean it's completely shrouded in mystery. As far as I'm concerned, Wario is a name that he took for himself, to distinguish that he was kinda Mario but at the same time "fuck that guy, I'm-a WAARIO." Because really, let's be honest, that's the kind of name you come up with for yourself, not one that you'd force on your children, because at least it's you that suffers from any teasing and not someone else. I wouldn't in a million years name my kid "Tahu" or "Pokey" but for me it'd be an absolute joy to throw the name around and be referred to by, and it's probably the same deal for Wario.)
This is about as far as I can explain without going to an even more considerable amount of detail: it'd take a while to be able to truly articulate my position, and as you can see, this disjointed ramble is the best I can do with whatever amount of time, but I'll try to summarize.
Little Orphan Street Waat sees a whole bunch of Mario stuff everywhere around the time of Mario Bros. 2 or smth, is like "hey I kinda resemble this guy," and decides to copy his every move so maybe he can end up in the same place; insecure cuteass humble beginnings Wario finds himself, starts to develop as a person through the interactions he'd never had the chance to have before then, due to always needing to hide away-- love of food and money comes from being a penniless starving child nobody, everybody who knew him was kind of nyehhh towards due to his larger size, and perceived 'unhinged dullard' status as a result of his cock-eye and habitual fixed grin.
Since nobody gave a shit about him, he kind of had to teach himself damn-near everything, and since he'd always been seen as an idiot, in true WAArio fighting spirit, became this scholarly-ass man that we see in his earliest appearances. Of course, since knowledge and cunning was all that he had, he was kind of boring and a nuisance to everybody that interacted with him, which only made him irritated and disheartened, and all the more determined to be a part of their lives. That is, until the events of Wario Land occur-- suddenly, a whole new world opened up to Wario, and all of a sudden, he was starting to do his own things. Instead of competing with Mario to try to buy Peach some Samus doll, he fucked off to some forest and conquered the whole damn territory... granted, not hard to do when there's only like three people in it.
From there, he continued to experiment in different venues (see Wario Blast and the aforementioned Wario's Woods) before getting his shit stolen from Captain Syrup, and the ensuing adventure caused him to 1) settle on his passion: treasure hunting and exploration and 2) (eventually) develop a taste for short-sleeved shirts. At some point after the adventure, he decided to do something about his shitty stamina, and thus took up weight lifting, and because he's-a gotta show off those sick pythons, he started wearing t-shirts more often than the usual yellow cardigan. His intellect would disappear from his speech (a compensatory tactic to offset his goofy appearance, no doubt), instead being funneled into learning how to program.
He eventually sees some incredibly gaunt man at some point while strolling through town-- the guy tries to pick his pocket, but Wario picks his instead, proceeding to taunt him. Then, halfway recalling his own shitty start, he gets an idea, and offers Waluigi the chance to help-a him out, cause there's this doubles tennis tournament and I want'a get the boatload of cash that comes with the trophy.
Later on, after spending all the stuff from whichever Wario Land on various things, he gets the idea to open up WarioWare as a means of getting fast cash. One thing that's of note is Wario's lack of castle-- this just further symbolizes Wario's change of mindset, how he no longer gives a fuck about whatever the hell Mario's doing, and now cares more about experience over possessions (including the experience of getting a bunch of cash with as few individual moves as possible).
Thank you for attending my Ted Talk.
18-Volt is a grown-ass man who pays a mortgage. That porch we see him playing Game Boy on for Gamer's Free Play mode is his. He had to repeat grade school to qualify for some job, which was quite awkward. Luckily for him, he managed to become friends with 9-Volt, who was more mature than his classmates AND could dig Nintendo games. In other words, he is the Doc Brown to 9-Volt's Marty McFly.Really the whole thing reminds me of Zeke and Luther, how the latter was born on a Leap Day, and as such is (legally speaking) 1/4 his age.
That's more-or-less what I headcanon 18-Volt as being, pretty much. It would definitely give us an explanation for why he's just sitting on his front porch for his version of Gamer. Perhaps he had no choice but to go back and re-do a whole bunch of grades, because he lacked the qualifications for some job, and needed to graduate elementary school. His and 9-Volt's friendship is more-or-less a Marty & Doc Brown situation, where despite a sizable age gap they had just the right amount of friend chemistry.
Hmm , you certainly do have some valid points, but why would Wario willingly do all the hard work? He's not the type for that, and wasn't that the reason he hired his friends in the first place? If Wario did indeed much of the programming in Mega Microgame$, there would probably be no microgames at all, because his programming and game developing skills are certainly of a much higher level.In-universe, Wario did all of, or at least a majority of, the programming for the original WarioWare. The reason he needed his friends was for gameplay mechanics, art assets, and story.
- This is to an extent implied in the intro: the way he sits at the computer before falling asleep is like a cat waiting to pounce. It isn't that he's at a loss for the programming, it's a loss for game concepts.
- This notion that Wario is extremely competent in the field of electronics and programming is supported by the existence of the Telmet.
- His friends' lack of experience in the game creation field could also explain why they're all microgame$, rather than something even so fleshed out as minigames. Every single minute little idea his friends could come up with was turned into its own concept in miniature.
- The friends' involvement with art assets, spreading the work amongst themselves, would explain the large number of varied art styles seen not just throughout the game, but within each stage.
(More traditionally headcanon-y appendix)
- The art assets for Nighttime Allergies and all other games with a similar appearance were done by Wario. (But wait! Where's my evidence?)
- The assets for most of the Nintendo games were recreations done by 9-Volt. Others, like the R.O.B., were probably a bit abstract, and didn't really have a template. 9-Volt isn't exactly a prodigy, he's just really manic for game stuff, so I can see him doing the former but not the latter.
- The style seen in certain parts of the story cutscenes (namely the "Running Late" painting from Mona's stage & the greyscale stills from Jimmy's stage), and any with a similar look to Hot Dog Hog, were done by the same member of the team.
He doesn't really look like DK Jr., but maybe that's just because of the "Wariofied" artstyle. But I still don't think it's him.What if the real reason why Donkey Kong Jr. never reappeared as a playable character was because he got stuck at Captain Syrup's purgatory level?
Bearing in mind, Mario Kart DD and Game & Watch remakes revealed that DK Jr. isn't an unique character but a species, hence why Pink DK Jr. was conceived.